Ryu Hayabusa vs. Hayate

The following is the command list for Ryu Hayabusa in Dead or Alive 6.

Unique Strikes[edit | edit source]

Command Damage Height
PunchPunchPunchPunch
PunchPunchPunchKickHold 4 / Back
PunchPunch6 / ForwardPunchHold 4 / Back
PunchPunch4 / BackPunchPunch
PunchPunch4 / BackPunchKick
PunchPunch4 / BackPunch6 / ForwardPunch
PunchPunch4 / BackPunch2 / DownPunch
PunchPunchKickKickPunch
PunchPunchKickKickKick
PunchPunch2 / DownKickHold 4 / Back
PunchPunch2 / DownKickHold Punch
PunchKickKick
6 / ForwardPunchPunch
6 / ForwardPunchKickHold 4 / Back
4 / BackPunchPunch
4 / BackPunch6 / ForwardPunch
4 / BackPunch2 / DownPunch
4 / BackPunchKick
8 / UpPunch
(Near a wall) 7 / Up-BackPunchPunch
2 / DownPunch
3 / Down-ForwardPunchPunchPunch
1 / Down-BackPunch2 / DownKick
6 / Forward6 / ForwardPunch
6 / Forward6 / Forward6 / ForwardPunch
4 / Back4 / BackPunch
3 / Down-Forward3 / Down-ForwardPunchHold 4 / Back
3 / Down-Forward3 / Down-ForwardPunchKick
3 / Down-Forward3 / Down-ForwardPunch2 / DownKick
236 / Quarter-circle ForwardPunch
214 / Quarter-circle BackPunch
KickPunch
KickKick
6 / ForwardKickPunch
6 / ForwardKickKick
4 / BackKick
(While crouching) 4 / BackKickPunch
(While crouching) 4 / BackKick9 / Up-ForwardPunch
(While crouching) 4 / BackKickKick
8 / UpKickKick
9 / Up-ForwardKick
7 / Up-BackKick
2 / DownKick
3 / Down-ForwardKickKick
3 / Down-ForwardKick2 / DownKick
1 / Down-BackKickHold 4 / Back
1 / Down-BackKickHold Punch
6 / Forward6 / ForwardKick
3 / Down-Forward3 / Down-ForwardKick
PunchPlusKickHold 4 / Back
6 / ForwardPunchPlusKickHold 4 / Back
4 / BackHold PunchPlusHold Kick
3 / Down-ForwardPunchPlusKickKick
236 / Quarter-circle ForwardPunchPlusKickPunchPunchKick
236 / Quarter-circle ForwardPunchPlusKickPunchKick
236 / Quarter-circle ForwardPunchPlusKickKick
HoldPlusKickKickPunch
HoldPlusKickKickKick
4 / BackHoldPlusKick9 / Up-ForwardPunch
2 / DownHoldPlusKick
3 / Down-ForwardHoldPlusKick
Hold 3 / Down-ForwardHoldPlusKick
(While getting up) PunchPlusKick

Back-Facing Strikes[edit | edit source]

Command Damage Height
(With back to a foe) Punch
(With back to a foe) 4 / BackPunch
(With back to a foe) 2 / DownPunch
(With back to a foe) Kick
(With back to a foe) 4 / BackKick
(With back to a foe) 8 / UpKick
(With back to a foe) 2 / DownKick
(With back to a foe) PunchPlusKickPunchHold Punch

Attacks from Ongyoin stance[edit | edit source]

Command Damage Height
2 / DownPunchPlusKick
(In Ongyoin stance) Special
(In Ongyoin stance) PunchPunchPunch
(In Ongyoin stance) 6 / ForwardPunch4 / Back
(In Ongyoin stance) 8 / UpPunch
(In Ongyoin stance) Kick
(In Ongyoin stance) 6 / ForwardKick
(In Ongyoin stance) 8 / UpKick
(In Ongyoin stance) 2 / DownKick
(In Ongyoin stance) PunchPlusKickPunchPunchKick
(In Ongyoin stance) PunchPlusKickPunchKick
(In Ongyoin stance) PunchPlusKickKick
(In Ongyoin stance) 6 / ForwardPunchPlusKick
(In Ongyoin stance) 2 / DownPunchPlusKickPunch
(In Ongyoin stance) 3 / Down-ForwardPunchPlusKickKick
(In Ongyoin stance) 3 / Down-ForwardPunchPlusKickPunchPlusKick
(In Ongyoin stance) Throw41236 / Half-circle ForwardThrow360° RotationThrow
(In Ongyoin stance) 8 / UpThrow
(In Ongyoin stance) PunchPlusKickPunchPunch360° RotationThrow
(In Ongyoin stance) Hold
(In Ongyoin stance) 6 / Forward6 / Forward
(In Ongyoin stance) 8 / Up8 / Up
(In Ongyoin stance) 2 / Down2 / Down

Throws[edit | edit source]

Command Damage Height
Throw
6 / ForwardThrow
4 / BackThrow
8 / UpThrow
(Near a wall) 8 / UpThrow
(To a crouching foe) 2 / DownThrow
Hold 3 / Down-Forward4 / BackThrow
(To a crouching foe) 1 / Down-BackThrow
6 / Forward6 / ForwardThrow
4 / Back6 / ForwardThrow
214 / Quarter-circle BackThrow
41236 / Half-circle ForwardThrow180° RotationThrow360° RotationThrow
(In an area with a ceiling) 41236 / Half-circle ForwardThrow180° RotationThrow
(In an area with a ceiling, in Ongyoin stance, to a foe in the air) 41236 / Half-circle ForwardThrow
(To a crouching foe) 3 / Down-Forward3 / Down-ForwardThrow180° RotationThrow360° RotationThrow
(In an area with a ceiling, to a crouching foe) 3 / Down-Forward3 / Down-ForwardThrow180° RotationThrow
236 / Quarter-circle ForwardPunchPlusKickPunchPunch360° RotationThrow
(In an area with a ceiling) 236 / Quarter-circle ForwardPunchPlusKickPunchPunch360° RotationThrow
(Behind a foe) Throw
(Behind a foe) 4 / BackThrow
(Near a wall, behind a foe) 4 / BackThrow
(In an area with a ceiling, behind a foe) 4 / BackThrow
(Behind a crouching foe) 2 / DownThrow
(Behind a foe) 214 / Quarter-circle BackThrow
(Near a wall) 7 / Up-BackPunchThrow
(To a foe in the air) Throw
(To a foe in the air) 41236 / Half-circle ForwardThrow
(In Ongyoin stance, to a launched foe) Throw
(In Ongyoin stance, to a launched foe) 41236 / Half-circle ForwardThrow

Holds[edit | edit source]

Command Damage Height
(Against a high punch) 7 / Up-BackHold
(Against a high kick) 7 / Up-BackHold
(Against a mid punch) 4 / BackHold
(Against a mid kick) 6 / ForwardHold
(Against a low punch) 1 / Down-BackHold
(Against a low kick) 1 / Down-BackHold
(Against a jumping punch) 4 / BackHold
(Against a jumping kick) 6 / ForwardHold
(Against a high punch) 6 / Forward7 / Up-BackHold180° RotationHold360° RotationHold
(In an area with a ceiling, against a high punch) 6 / Forward7 / Up-BackHold180° RotationHold
(Against a mid punch) 6 / Forward4 / BackHold180° RotationHold360° RotationHold
(In an area with a ceiling, against a mid punch) 6 / Forward4 / BackHold180° RotationHold
(Against a mid kick) 4 / Back6 / ForwardHold
(Against a low punch) 6 / Forward1 / Down-BackHold180° RotationHold360° RotationHold
(In an area with a ceiling, against a low punch) 6 / Forward1 / Down-BackHold180° RotationHold

Ground Attacks[edit | edit source]

Command Damage Height
(To a knocked-down foe) 2 / DownPunch
(To a knocked-down foe) 8 / UpPunchPlusKick

Break System[edit | edit source]

Command Damage Height
SpecialSpecialSpecialSpecial
(During 8 / UpSpecial or 2 / DownSpecial) Special
(When Break Gauge is 100% full) 6 / ForwardSpecial
(When Break Gauge is more than 50% full) 4 / BackSpecial

Special Moves[edit | edit source]

Command Damage Height
9 / Up-ForwardPunch
7 / Up-BackPunch
(Near a wall) 7 / Up-BackPunchKick
214 / Quarter-circle BackPunchPlusKick
Taunt
6 / ForwardTaunt
4 / BackTaunt


v · e · d
Command lists (2011 - present)
Dead or Alive Dimensions (2011)
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Guest characters Akira YukiSarah BryantPai Chan
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Guest characters Akira YukiJacky BryantSarah BryantPai Chan
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Guest characters Akira YukiJacky BryantSarah BryantPai ChanNaotora IiMai Shiranui
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Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa MariposaHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass ArmstrongZackEliotBrad WongRigMilaMomijiRachelMarie RosePhase 4NyotenguHonokaRaidouDiegoNiCO
Guest characters Mai ShiranuiKula Diamond
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