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The following is the command list for Ryu Hayabusa in Dead or Alive 5 Ultimate and Dead or Alive 5 Ultimate Arcade.

Move Type of Move Command Damage Height Listed in Command Training
Ren-Jaki-Barai Unique Strike PunchPunchPunchPunch Yes
Joma-Geri Unique Strike PunchPunchPunchKick Yes
Joma-Rengyoin Unique Strike PunchPunchPunchKickHold 4 / Back Yes
Ren-Kikoku-Raimei-So Unique Strike PunchPunchKickKickPunch Yes
Ren-Kikoku-Shintei Unique Strike PunchPunchKickKickKick Yes
Rendan-Tocchu Unique Strike PunchPunch6 / ForwardPunch Yes
Rendan-Tocchu, Ongyoin Unique Strike PunchPunch6 / ForwardPunchHold 4 / Back Yes
Rendan-Gekisai-Sho Unique Strike PunchPunch4 / BackPunchPunch Yes
Ren-Zanma-Raimei-Shu Unique Strike PunchPunch4 / BackPunchKick Yes
Kusen-Zangeki Unique Strike PunchPunch4 / BackPunch6 / ForwardPunch Yes
Ren-Yami-Barai Unique Strike PunchPunch4 / BackPunch2 / DownPunch Yes
Ren-Kijin-Daihoda Unique Strike PunchPunch2 / DownKickHold Punch Yes
Ren-Kijin-Ongyo Unique Strike PunchPunch2 / DownKickHold 4 / Back Yes
Hato-Geri Unique Strike PunchKickKick Yes
Amatsuki Unique Strike 8 / UpPunch Yes
Akki-Barai Unique Strike 6 / ForwardPunchPunch Yes
Soryu-Geri Unique Strike 6 / ForwardPunchKick Yes
Soryu-Rengyoin Unique Strike 6 / ForwardPunchKickHold 4 / Back Yes
Gekisai-Sho Unique Strike 4 / BackPunchPunch Yes
Hayo-Raimei-Shu Unique Strike 4 / BackPunchKick Yes
Kushin-Geki Unique Strike 4 / BackPunch6 / ForwardPunch Yes
Yami-Barai Unique Strike 4 / BackPunch2 / DownPunch Yes
Shinso-Zuki Unique Strike 3 / Down-ForwardPunchPunchPunch Yes
Battei-Tou Unique Strike 2 / DownPunch Yes
Chisen-Kyaku Unique Strike 1 / Down-BackPunch2 / DownKick Yes
Raishin-Geki Unique Strike 6 / Forward6 / ForwardPunch Yes
Hekireki-Sho Unique Strike 6 / Forward6 / Forward6 / ForwardPunch Yes
Ran-Pyo-So Unique Strike 4 / Back4 / BackPunch Yes
Shoryu-Senku-Kyaku Unique Strike 3 / Down-Forward3 / Down-ForwardPunchKick Yes
Bizen-Ichimonji Unique Strike 3 / Down-Forward3 / Down-ForwardPunch2 / DownKick Yes
Shingyoso-Ongyoin Unique Strike 3 / Down-Forward3 / Down-ForwardPunchHold 4 / Back Yes
Garyo-Sen Unique Strike 236 / Quarter-circle ForwardPunch Yes
Shinyo-Chozan Unique Strike 214 / Quarter-circle BackPunch Yes
Urakaze, Kusen-To Unique Strike (While side stepping) Punch Yes
Jaki-Barai Unique Strike KickPunch Yes
Hazumi-Guruma Unique Strike KickKick Yes
Nichirin-Kyaku Unique Strike 9 / Up-ForwardKick Yes
Hagen-Koryu-Kyaku Unique Strike 8 / UpKickKick Yes
Tenrin-Kyaku Unique Strike 7 / Up-BackKick Yes
Haja-Hiryu Unique Strike 6 / ForwardKickPunch Yes
Haja-Rensho Unique Strike 6 / ForwardKickKick Yes
Onibishi Unique Strike 4 / BackKick Yes
Hayo-Nagi-Geri Unique Strike 3 / Down-ForwardKickKick Yes
Ura-Chiso-Kyaku Unique Strike 3 / Down-ForwardKick2 / DownKick Yes
Shoryu-Tenda Unique Strike Hold 3 / Down-Forward4 / BackKickPunch Yes
Shoryu-Kyaku, Urakaze Unique Strike Hold 3 / Down-Forward4 / BackKick9 / Up-ForwardPunch Yes
Shoryu-Tenho Unique Strike Hold 3 / Down-Forward4 / BackKickKick Yes
Gunro-Bangoku-Kyaku Unique Strike Hold 3 / Down-ForwardHoldPlusKick Yes
Gedan-Mawashi-Geri Unique Strike 2 / DownKick Yes
Riei-Daihoda Unique Strike 1 / Down-BackKickHold Punch Yes
Riei-Ongyo Unique Strike 1 / Down-BackKickHold 4 / Back Yes
Chitose-Hishitsu Unique Strike 6 / Forward6 / ForwardKick Yes
Jisuberi Unique Strike 3 / Down-Forward3 / Down-ForwardKick Yes
Junyo-Shu, Urakaze Unique Strike (While side stepping) Kick9 / Up-ForwardPunch Yes
Chiryuso Unique Strike (Critical Burst) PunchPlusKick Yes
Chiryu-Ongyoin Unique Strike PunchPlusKickHold 4 / Back No
Tenma-Meido-Ha Unique Strike 6 / ForwardPunchPlusKick Yes
Tenma-Ongyo Unique Strike 6 / ForwardPunchPlusKickHold 4 / Back Yes
Gao-Sho Unique Strike 4 / BackHold PunchPlusHold Kick Yes
Rekku-Rakushin-Ga Unique Strike 3 / Down-ForwardPunchPlusKickKick Yes
Rekku-Utsusemi Unique Strike 3 / Down-ForwardPunchPlusKickPunchPlusKick Yes
Gessenjin Unique Strike 1 / Down-BackPunchPlusKick Yes
Gessen-Goryu-Ha Unique Strike (Power Blow) 1 / Down-BackHold PunchPlusHold Kick No
Soryu Unique Strike (Power Launcher) 4 / Back4 / BackHold PunchPlusHold Kick Yes
Shokaku-Rensho Unique Strike 236 / Quarter-circle ForwardPunchPlusKickPunchPunchKick Yes
Zuikaku-Rensho Unique Strike 236 / Quarter-circle ForwardPunchPlusKickPunchKick Yes
Zuikaku-Shozan Unique Strike 236 / Quarter-circle ForwardPunchPlusKickKick Yes
Kikoku-Raimei-So Unique Strike HoldPlusKickKickPunch Yes
Kikoku-Shintei-Kyaku Unique Strike HoldPlusKickKickKick Yes
Junyo-Shu Unique Strike 4 / BackHoldPlusKick Yes
Junyo-Shu, Urakaze Unique Strike 4 / BackHoldPlusKick9 / Up-ForwardPunch Yes
Zanma-Raimei-Shu Unique Strike 3 / Down-ForwardHoldPlusKick Yes
Chiso-Kyaku Unique Strike 2 / DownHoldPlusKick Yes
Soku-Gao-Sho Unique Strike (During Ongyoin) PunchPunchHold Punch Yes
Fudo-Unryu Unique Strike (During Ongyoin) 8 / UpPunch Yes
Fudo-Tocchu Unique Strike (During Ongyoin) 6 / ForwardPunch Yes
Fudo-Ongyo Unique Strike (During Ongyoin) 6 / ForwardPunch4 / Back Yes
Fudo-Ryugashitsu Unique Strike (During Ongyoin) Kick Yes
Fudo-Ryujo Unique Strike (During Ongyoin) 8 / UpKick Yes
Fudo-Shinano-Azusa Unique Strike (During Ongyoin) 6 / ForwardKick Yes
Fudo-Chikatsu-Kyaku Unique Strike (During Ongyoin) 2 / DownKick Yes
Shokaku-Rensho Unique Strike (During Ongyoin) PunchPlusKickPunchPunchKick Yes
Zuikaku-Rensho Unique Strike (During Ongyoin) PunchPlusKickPunchKick Yes
Zuikaku-Shozan Unique Strike (During Ongyoin) PunchPlusKickKick Yes
Fudo-Kaganui Unique Strike (During Ongyoin) 6 / ForwardPunchPlusKick Yes
Rekku-Rakushin-Ga Unique Strike (During Ongyoin) 2 / DownPunchPlusKickKick Yes
Fudo-Rekku-Utsusemi Unique Strike (During Ongyoin) 2 / DownPunchPlusKickPunchPlusKick Yes
Fudo-Utsusemi (Behind) Unique Strike (During Ongyoin) 6 / Forward6 / Forward Yes
Fudo-Utsusemi (Right) Unique Strike (During Ongyoin) 8 / Up8 / Up Yes
Fudo-Utsusemi (Left) Unique Strike (During Ongyoin) 2 / Down2 / Down Yes
Taiyo-Kijo-Tototsu Unique Strike (While getting up) PunchPlusKick No
Kaiyo-Kijo-Tototsu Unique Strike (While getting up) PunchPlusKick No
Furetsu Unique Strike (Next to wall) 7 / Up-BackPunchPunch No
Haigeki-Uraken Back-Facing Strike (With back to foe) Punch No
Haigeki-Chudan-Shuto Back-Facing Strike (With back to foe) 4 / BackPunch No
Haigeki-Gedan-Shuto Back-Facing Strike (With back to foe) 2 / DownPunch No
Haigeki-Jodan-Geri Back-Facing Strike (With back to foe) Kick No
Rakushin-Ga Back-Facing Strike (With back to foe) 8 / UpKick Yes
Haigeki-Chudan-Geri Back-Facing Strike (With back to foe) 4 / BackKick No
Haigeki-Gedan-Geri Back-Facing Strike (With back to foe) 2 / DownKick No
Haigeki-Soku-Gao-Sho Back-Facing Strike (With back to foe) PunchPlusKickPunchHold Punch Yes
Shoho-Izuna Throw 236 / Quarter-circle ForwardPunchPlusKickPunchPunch360° RotationThrow Yes
Zuisho-Izuna Throw (In area with ceiling) 236 / Quarter-circle ForwardPunchPlusKickPunchPunch360° RotationThrow No
Juji-Garami Throw Throw Yes
Kubikiri-Nage Throw 8 / UpThrow Yes
Mekkyaku: Soryu Throw 6 / ForwardThrow Yes
Yama-Arashi Throw 4 / BackThrow Yes
Hane-Karakuri Throw (To crouching foe) 2 / DownThrow Yes
Zanshu-Sen Throw (To crouching foe) 1 / Down-BackThrow Yes
Hayabusa-Geri Throw 6 / Forward6 / ForwardThrow Yes
Gen-Ei Throw 4 / Back6 / ForwardThrow Yes
Kabuto-Gari Throw Hold 3 / Down-Forward4 / BackThrow Yes
Yoko-Izuna Throw (To crouching foe) 3 / Down-Forward3 / Down-ForwardThrow180° RotationThrow360° RotationThrow Yes
Rakurai-Sho Throw 214 / Quarter-circle BackThrow Yes
Izuna-Otoshi Throw 41236 / Half-circle ForwardThrow180° RotationThrow360° RotationThrow Yes
Mekkyaku: Senryu Throw (During Ongyoin) Throw41236 / Half-circle ForwardThrow360° RotationThrow Yes
Fudo-Zanshu Throw (During Ongyoin) 8 / UpThrow Yes
Ura-Nage Throw (To foe's back) Throw Yes
Kandachi-Otoshi Throw (To foe's back) 4 / BackThrow Yes
Mijin-Hairaku Throw (Near wall, behind foe) 4 / BackThrow No
Kandachi-Tenraku Throw (In area with ceiling, behind foe) 4 / BackThrow No
Takitsubo-Watari Throw (To crouching foe's back) 2 / DownThrow Yes
Rakuryu-Sho Throw (To foe's back) 214 / Quarter-circle BackThrow Yes
Koryuho Throw (To foe in the air) 41236 / Half-circle ForwardThrow No
Suritsuke-Zanshu Throw (Next to wall) 7 / Up-BackPunchThrow No
Shoro-Uchi Throw (Next to wall) 8 / UpThrow No
Resshin-Izuna Throw (In area with ceiling, to crouching foe) 3 / Down-Forward3 / Down-ForwardThrow180° RotationThrow No
Resshin-Izuna Throw (In area with ceiling) 41236 / Half-circle ForwardThrow180° RotationThrow No
Mekkyaku: Koryu Hold (Against a high punch) 7 / Up-BackHold Yes
Kage-Toro Hold (Against a high kick) 7 / Up-BackHold Yes
Orochi-Gari Hold (Against a mid kick) 6 / ForwardHold Yes
Hai-Tenraku Hold (Against a jumping kick) 6 / ForwardHold No
Shiho-Nage Hold (Against a mid punch) 4 / BackHold Yes
Gasai Hold (Against a jumping punch) 4 / BackHold No
Mekkyaku: Ryuso Hold (Against a low punch) 1 / Down-BackHold Yes
Koken-Giri Hold (Against a low kick) 1 / Down-BackHold Yes
Resshin-Izuna Hold (In area with ceiling, against a high punch) 6 / Forward7 / Up-BackHold180° RotationHold No
Senko-Izuna Hold (Against a high punch) 6 / Forward7 / Up-BackHold180° RotationHold360° RotationHold Yes
Resshin-Izuna Hold (In area with ceiling, against a mid punch) 6 / Forward4 / BackHold180° RotationHold No
Rekko-Izuna Hold (Against a mid punch) 6 / Forward4 / BackHold180° RotationHold360° RotationHold Yes
Resshin-Izuna Hold (In area with ceiling, against a low punch) 6 / Forward1 / Down-BackHold180° RotationHold No
Yoko-Izuna Hold (Against a low punch) 6 / Forward1 / Down-BackHold180° RotationHold360° RotationHold Yes
Mekkyaku: Ranryu Hold (Against a mid kick) 4 / Back6 / ForwardHold Yes
Fudo-Kaiju Hold (During Ongyoin) Hold Yes
Toraga-Sodan Ground Attack (To knocked-down foe) 2 / DownPunch Yes
Naraku-Zuki Ground Attack (To knocked-down foe) 8 / UpPunchPlusKick Yes
Urakaze Special Move 9 / Up-ForwardPunch Yes
Fumon Special Move 7 / Up-BackPunch Yes
Ongyoin Special Move 2 / DownPunchPlusKick Yes
Ongyoin Special Move 214 / Quarter-circle BackPunchPlusKick Yes
Taunt: You cannot distract me. Special Move Taunt
or
6 / Forward4 / Back6 / ForwardHoldPlusPunchPlusKick
No
Taunt: Enough! Special Move 6 / ForwardTaunt
or
236 / Quarter-circle Forward236 / Quarter-circle ForwardHoldPlusPunchPlusKick
No
Taunt: Ongyoin "Nin" Special Move 4 / BackTaunt
or
4 / Back6 / Forward4 / BackHoldPlusPunchPlusKick
No
Asuka-Gaeshi Special Move (Next to wall) 7 / Up-BackPunchKick No


v · e · d
Command lists (2011 - present)
Dead or Alive Dimensions (2011)
Playable KasumiAyaneHayateEinRyu HayabusaHelena DouglasChristieLa MariposaHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass ArmstrongZackEliotGen FuBrad WongLeonRaidouGenraAlpha-152Kasumi αTengu
Secret character Shiden
Dead or Alive 5 (5+) (2012 - 2013)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa Mariposa/Lisa HamiltonHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass Armstrong/Mr. StrongZackEliotGen FuBrad WongRigMilaAlpha-152
Guest characters Akira YukiSarah BryantPai Chan
Dead or Alive 5 Ultimate (Arcade) (2013)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa Mariposa/Lisa HamiltonHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass Armstrong/Mr. StrongZackEliotGen FuBrad WongRigMilaAlpha-152EinLeonMomijiRachelMarie RosePhase 4Nyotengu
Guest characters Akira YukiJacky BryantSarah BryantPai Chan
Dead or Alive 5 Last Round (2015)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa Mariposa/Lisa HamiltonHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass Armstrong/Mr. StrongZackEliotGen FuBrad WongRigMilaAlpha-152EinLeonMomijiRachelMarie RosePhase 4NyotenguHonokaRaidou
Guest characters Akira YukiJacky BryantSarah BryantPai ChanNaotora IiMai Shiranui
Dead or Alive 6 (2019)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa MariposaHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass ArmstrongZackEliotBrad WongRigMilaMomijiRachelMarie RosePhase 4NyotenguHonokaRaidouDiegoNiCO
Guest characters Mai ShiranuiKula Diamond
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