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Hayabusa vs. Raidou

The following is the command list for Ryu Hayabusa in Dead or Alive 5 Last Round.

Move Type of Move Command Base Damage Height Listed in Command Training Advantage Force Tech
Ren-Jaki-Barai Unique Strike PunchPunchPunchPunch 10,10,12,22 HHMM Yes
Joma-Geri Unique Strike PunchPunchPunchKick 10,10,12,28 HHMH Yes
Joma-Rengyoin Unique Strike PunchPunchPunchKickHold 4 / Back 10,10,12,28 HHMH Yes
Ren-Kikoku-Raimei-So Unique Strike PunchPunchKickKickPunch 10,10,15,15,28 HHHHM Yes
Ren-Kikoku-Shintei Unique Strike PunchPunchKickKickKick 10,10,15,15,20 HHHHH Yes
Rendan-Tocchu Unique Strike PunchPunch6 / ForwardPunch 10,10,26 HHH Yes
Rendan-Tocchu, Ongyoin Unique Strike PunchPunch6 / ForwardPunchHold 4 / Back 10,10,26 HHH Yes
Rendan-Gekisai-Sho Unique Strike PunchPunch4 / BackPunchPunch 10,10,18,28 HHMM Yes
Ren-Zanma-Raimei-Shu Unique Strike PunchPunch4 / BackPunchKick 10,10,18,18,20 HHMMM Yes
Kusen-Zangeki Unique Strike PunchPunch4 / BackPunch6 / ForwardPunch 10,10,18,22 HHMM Yes
Ren-Yami-Barai Unique Strike PunchPunch4 / BackPunch2 / DownPunch 10,10,18,22 HHML Yes Yes
Ren-Kijin-Daihoda Unique Strike PunchPunch2 / DownKickHold Punch 10,10,17,29 HHLM Yes
Ren-Kijin-Ongyo Unique Strike PunchPunch2 / DownKickHold 4 / Back 10,10,17 HHL Yes
Hato-Geri Unique Strike PunchKickKick 10,26,28 HHH Yes
Amatsuki Unique Strike 8 / UpPunch 18 H Yes
Akki-Barai Unique Strike 6 / ForwardPunchPunch 18,22 MM Yes
Soryu-Geri Unique Strike 6 / ForwardPunchKick 18,28 MH Yes
Soryu-Rengyoin Unique Strike 6 / ForwardPunchKickHold 4 / Back 18,28 MH Yes
Gekisai-Sho Unique Strike 4 / BackPunchPunch 18,28 MM Yes
Hayo-Raimei-Shu Unique Strike 4 / BackPunchKick 18,18,20 MM Yes
Kushin-Geki Unique Strike 4 / BackPunch6 / ForwardPunch 18,22 MM Yes
Yami-Barai Unique Strike 4 / BackPunch2 / DownPunch 18,22 ML Yes Yes
Shinso-Zuki Unique Strike 3 / Down-ForwardPunchPunchPunch 20,18,22 MMM Yes
Battei-Tou Unique Strike 2 / DownPunch 5 L Yes
Chisen-Kyaku Unique Strike 1 / Down-BackPunch2 / DownKick 18,25 LL Yes Yes
Raishin-Geki Unique Strike 6 / Forward6 / ForwardPunch 22 M Yes
Hekireki-Sho Unique Strike 6 / Forward6 / Forward6 / ForwardPunch 30 M Yes
Ran-Pyo-So Unique Strike 4 / Back4 / BackPunch 13,13 M Yes
Shoryu-Senku-Kyaku Unique Strike 3 / Down-Forward3 / Down-ForwardPunchKick 24,36 MH Yes
Bizen-Ichimonji Unique Strike 3 / Down-Forward3 / Down-ForwardPunch2 / DownKick 24,24 ML Yes Yes
Shingyoso-Ongyoin Unique Strike 3 / Down-Forward3 / Down-ForwardPunchHold 4 / Back 24 M Yes Block: 0
Garyo-Sen Unique Strike 236 / Quarter-circle ForwardPunch 24 M Yes Yes
Shinyo-Chozan Unique Strike 214 / Quarter-circle BackPunch 27 M Yes Block: -5
Urakaze, Kusen-To Unique Strike (While side stepping) Punch 22 M Yes
Jaki-Barai Unique Strike KickPunch 28,22 HM Yes
Hazumi-Guruma Unique Strike KickKick 28,36 HH Yes
Nichirin-Kyaku Unique Strike 9 / Up-ForwardKick 30 M Yes Yes
Hagen-Koryu-Kyaku Unique Strike 8 / UpKickKick 26,28 HM Yes Yes
Tenrin-Kyaku Unique Strike 7 / Up-BackKick 40 M Yes
Haja-Hiryu Unique Strike 6 / ForwardKickPunch 22,35 MM Yes
Haja-Rensho Unique Strike 6 / ForwardKickKick 22,22 MM Yes
Onibishi Unique Strike 4 / BackKick 25 H Yes
Hayo-Nagi-Geri Unique Strike 3 / Down-ForwardKickKick 22,30 MM Yes
Ura-Chiso-Kyaku Unique Strike 3 / Down-ForwardKick2 / DownKick 22,24 ML Yes Yes
Shoryu-Tenda Unique Strike Hold 3 / Down-Forward4 / BackKickPunch 26,32 MM Yes
Shoryu-Kyaku, Urakaze Unique Strike Hold 3 / Down-Forward4 / BackKick9 / Up-ForwardPunch 26 M Yes
Shoryu-Tenho Unique Strike Hold 3 / Down-Forward4 / BackKickKick 26,36 MM Yes
Gedan-Mawashi-Geri Unique Strike 2 / DownKick 10 L Yes
Riei-Daihoda Unique Strike 1 / Down-BackKickHold Punch 17, 29-49 LM Yes
Riei-Ongyo Unique Strike 1 / Down-BackKickHold 4 / Back 17 L Yes
Chitose-Hishitsu Unique Strike 6 / Forward6 / ForwardKick 22 M Yes
Jisuberi Unique Strike 3 / Down-Forward3 / Down-ForwardKick 28 L Yes Yes
Junyo-Shu, Urakaze Unique Strike (While side stepping) Kick9 / Up-ForwardPunch 28 M Yes
Chiryuso Unique Strike (Critical Burst) PunchPlusKick 24 M Yes
Chiryu-Ongyoin Unique Strike (Critical Burst)PunchPlusKickHold 4 / Back 24 M Yes
Tenma-Meido-Ha Unique Strike 6 / ForwardPunchPlusKick 26 H Yes
Tenma-Ongyo Unique Strike 6 / ForwardPunchPlusKickHold 4 / Back 26 H Yes Block: 0
Gao-Sho Unique Strike 4 / BackHold PunchPlusHold Kick 35-65 M Yes Block: +5 to +15
Rekku-Rakushin-Ga Unique Strike 3 / Down-ForwardPunchPlusKickKick 25,25 MM Yes Yes
Rekku-Utsusemi Unique Strike 3 / Down-ForwardPunchPlusKickPunchPlusKick 25 M Yes Yes
Gessenjin Unique Strike 1 / Down-BackPunchPlusKick 28-48 M Yes
Gessen-Goryu-Ha Unique Strike (Power Blow) 1 / Down-BackHold PunchPlusHold Kick 80 M No
Soryu Unique Strike (Power Launcher) 4 / Back4 / BackHold PunchPlusHold Kick 40 M Yes
Shokaku-Rensho Unique Strike 236 / Quarter-circle ForwardPunchPlusKickPunchPunchKick 25,10,10,28 MHHM Yes Yes
Zuikaku-Rensho Unique Strike 236 / Quarter-circle ForwardPunchPlusKickPunchKick 25,10,28 MHM Yes Yes
Zuikaku-Shozan Unique Strike 236 / Quarter-circle ForwardPunchPlusKickKick 15,28 MM Yes Yes
Kikoku-Raimei-So Unique Strike HoldPlusKickKickPunch 20,15,28 HHM Yes
Kikoku-Shintei-Kyaku Unique Strike HoldPlusKickKickKick 20,15,30 HHH Yes
Junyo-Shu Unique Strike 4 / BackHoldPlusKick 28 M Yes Yes
Junyo-Shu, Urakaze Unique Strike 4 / BackHoldPlusKick9 / Up-ForwardPunch 28 M Yes Yes
Zanma-Raimei-Shu Unique Strike 3 / Down-ForwardHoldPlusKick 18,20 M Yes Yes
Gunro-Bangoku-Kyaku Unique Strike Hold 3 / Down-ForwardHoldPlusKick 10,10,10,14 M Yes Yes
Chiso-Kyaku Unique Strike 2 / DownHoldPlusKick 24 L Yes Yes
Soku-Gao-Sho Unique Strike (During Ongyoin) PunchPunchHold Punch 18,15, 35-65 HMM Yes
Fudo-Unryu Unique Strike (During Ongyoin) 8 / UpPunch 35 M Yes Yes
Fudo-Tocchu Unique Strike (During Ongyoin) 6 / ForwardPunch 26 H Yes
Fudo-Ongyo Unique Strike (During Ongyoin) 6 / ForwardPunch4 / Back 26 H Yes
Fudo-Ryugashitsu Unique Strike (During Ongyoin) Kick 22 M Yes
Fudo-Ryujo Unique Strike (During Ongyoin) 8 / UpKick 38 Yes Yes
Fudo-Shinano-Azusa Unique Strike (During Ongyoin) 6 / ForwardKick 38 Yes
Fudo-Chikatsu-Kyaku Unique Strike (During Ongyoin) 2 / DownKick 28 L Yes Yes
Shokaku-Rensho Unique Strike (During Ongyoin) PunchPlusKickPunchPunchKick 27,10,10,28 MHHM Yes Yes
Zuikaku-Rensho Unique Strike (During Ongyoin) PunchPlusKickPunchKick 27,10,28 MHM Yes Yes
Zuikaku-Shozan Unique Strike (During Ongyoin) PunchPlusKickKick 27,28 MM Yes Yes
Fudo-Kaganui Unique Strike (During Ongyoin) 6 / ForwardPunchPlusKick 42 M Yes
Rekku-Rakushin-Ga Unique Strike (During Ongyoin) 2 / DownPunchPlusKickKick 25,25 MM Yes Yes
Fudo-Rekku-Utsusemi Unique Strike (During Ongyoin) 2 / DownPunchPlusKickPunchPlusKick 25 M Yes Yes
Taiyo-Kijo-Tototsu Unique Strike (While getting up) PunchPlusKick 42 M No
Kaiyo-Kijo-Tototsu Unique Strike (While getting up) PunchPlusKick 42 M No
Furetsu Unique Strike (Next to wall) 7 / Up-BackPunchPunch 45 M No
Haigeki-Uraken Back-Facing Strike (With back to foe) Punch 10 No
Haigeki-Chudan-Shuto Back-Facing Strike (With back to foe) 4 / BackPunch 14 No
Haigeki-Gedan-Shuto Back-Facing Strike (With back to foe) 2 / DownPunch 13 No
Haigeki-Jodan-Geri Back-Facing Strike (With back to foe) Kick 30 No
Rakushin-Ga Back-Facing Strike (With back to foe) 8 / UpKick 28 M Yes Yes
Haigeki-Chudan-Geri Back-Facing Strike (With back to foe) 4 / BackKick 26 M No
Haigeki-Gedan-Geri Back-Facing Strike (With back to foe) 2 / DownKick 24 No
Haigeki-Soku-Gao-Sho Back-Facing Strike (With back to foe) PunchPlusKickPunchHold Punch 18,15, 35-65 HMM Yes
Shoho-Izuna Throw 236 / Quarter-circle ForwardPunchPlusKickPunchPunch360° RotationThrow 25,10,10,48 MHH Yes
Zuisho-Izuna Throw (In area with ceiling) 236 / Quarter-circle ForwardPunchPlusKickPunchPunch360° RotationThrow 27,10,10,48 MHH No
Juji-Garami Throw Throw 50 H Yes
Mekkyaku: Soryu Throw 6 / ForwardThrow 56 H Yes
Yama-Arashi Throw 4 / BackThrow 56 H Yes
Hayabusa-Geri Throw 6 / Forward6 / ForwardThrow 55 H Yes
Gen-Ei Throw 4 / Back6 / ForwardThrow 0 H Yes
Rakurai-Sho Throw 214 / Quarter-circle BackThrow 64 H Yes
Izuna-Otoshi Throw 41236 / Half-circle ForwardThrow180° RotationThrow360° RotationThrow 22-37,48,10 H Yes
Resshin-Izuna Throw (In area with ceiling) 41236 / Half-circle ForwardThrow180° RotationThrow 47, 33 H No
Hane-Karakuri Throw (To crouching foe) 2 / DownThrow 55 L Yes
Zanshu-Sen Throw (To crouching foe) 1 / Down-BackThrow 58 L Yes
Yoko-Izuna Throw (To crouching foe) 3 / Down-Forward3 / Down-ForwardThrow180° RotationThrow360° RotationThrow 22-37, 48, 10 L Yes
Resshin-Izuna Throw (In area with ceiling, to crouching foe) 3 / Down-Forward3 / Down-ForwardThrow180° RotationThrow 47,33 L No
Ura-Nage Throw (To foe's back) Throw 60 H Yes
Kandachi-Otoshi Throw (To foe's back) 4 / BackThrow 62 H Yes
Mijin-Hairaku Throw (Near wall, behind foe) 4 / BackThrow H No
Kandachi-Tenraku Throw (In area with ceiling, behind foe) 4 / BackThrow 35 H No
Rakuryu-Sho Throw (To foe's back) 214 / Quarter-circle BackThrow 70 H Yes
Takitsubo-Watari Throw (To crouching foe's back) 2 / DownThrow 65 L Yes
Kubikiri-Nage Offensive Hold 8 / UpThrow 45 H Yes
Shoro-Uchi Offensive Hold (Next to wall) 8 / UpThrow 60 H No
Kabuto-Gari Offensive Hold Hold 3 / Down-Forward4 / BackThrow 40 H Yes
Shoho-Izuna Throw (During Ongyoin) PunchPlusKickPunchPunch360° RotationThrow 27,10,10,48 MHH Yes
Mekkyaku: Senryu Throw (During Ongyoin) Throw41236 / Half-circle ForwardThrow360° RotationThrow 20,25,30 H Yes
Fudo-Zanshu Offensive Hold (During Ongyoin) 8 / UpThrow 50 H Yes
Koryuho Throw (To foe in the air) 41236 / Half-circle ForwardThrow 28 No
Suritsuke-Zanshu Throw (Next to wall) 7 / Up-BackPunchThrow 45 H No
Mekkyaku: Koryu Hold (Against a high punch) 7 / Up-BackHold 58 H Yes
Kage-Toro Hold (Against a high kick) 7 / Up-BackHold 58 H Yes
Shiho-Nage Hold (Against a mid punch) 4 / BackHold 58 M Yes
Orochi-Gari Hold (Against a mid kick) 6 / ForwardHold 58 M Yes
Mekkyaku: Ryuso Hold (Against a low punch) 1 / Down-BackHold 58 L Yes
Koken-Giri Hold (Against a low kick) 1 / Down-BackHold 58 L Yes
Gasai Hold (Against a jumping punch) 4 / BackHold 63 M No
Hai-Tenraku Hold (Against a jumping kick) 6 / ForwardHold 63 M No
Senko-Izuna Hold (Against a high punch) 6 / Forward7 / Up-BackHold180° RotationHold360° RotationHold 22-37, 48,10 H Yes
Resshin-Izuna Hold (In area with ceiling, against a high punch) 6 / Forward7 / Up-BackHold180° RotationHold 47,33 H No
Rekko-Izuna Hold (Against a mid punch) 6 / Forward4 / BackHold180° RotationHold360° RotationHold 22-37,48,10 M Yes
Resshin-Izuna Hold (In area with ceiling, against a mid punch) 6 / Forward4 / BackHold180° RotationHold 47,33 M No
Mekkyaku: Ranryu Hold (Against a mid kick) 4 / Back6 / ForwardHold 63 M Yes
Yoko-Izuna Hold (Against a low punch) 6 / Forward1 / Down-BackHold180° RotationHold360° RotationHold 22-37,48,10 L Yes
Resshin-Izuna Hold (In area with ceiling, against a low punch) 6 / Forward1 / Down-BackHold180° RotationHold 47,33 L No
Fudo-Kaiju Hold (During Ongyoin) Hold 0 Yes
Toraga-Sodan Ground Attack (To knocked-down foe) 2 / DownPunch 10 Yes
Naraku-Zuki Ground Attack (To knocked-down foe) 8 / UpPunchPlusKick 18 Yes
Urakaze Special Move 9 / Up-ForwardPunch 0 Yes
Fumon Special Move 7 / Up-BackPunch 0 Yes
Taunt: You cannot distract me. Special Move Taunt
or
6 / Forward4 / Back6 / ForwardHoldPlusPunchPlusKick
0 No
Taunt: Enough! Special Move 6 / ForwardTaunt
or
236 / Quarter-circle Forward236 / Quarter-circle ForwardHoldPlusPunchPlusKick
0 No
Taunt: Ongyoin "Nin" Special Move 4 / BackTaunt
or
4 / Back6 / Forward4 / BackHoldPlusPunchPlusKick
0 No
Ongyoin Special Move 2 / DownPunchPlusKick 0 Yes
Ongyoin Special Move 214 / Quarter-circle BackPunchPlusKick 0 Yes
Fudo-Utsusemi (Behind) Special Move (During Ongyoin) 6 / Forward6 / Forward 0 Yes
Fudo-Utsusemi (Away) Special Move (During Ongyoin) 8 / Up8 / Up 0 Yes
Fudo-Utsusemi (Foward) Special Move (During Ongyoin) 2 / Down2 / Down 0 Yes
Asuka-Gaeshi Special Move (Next to wall) 7 / Up-BackPunchKick 0 No


v · e · d
Command lists (2011 - present)
Dead or Alive Dimensions (2011)
Playable KasumiAyaneHayateEinRyu HayabusaHelena DouglasChristieLa MariposaHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass ArmstrongZackEliotGen FuBrad WongLeonRaidouGenraAlpha-152Kasumi αTengu
Secret character Shiden
Dead or Alive 5 (5+) (2012 - 2013)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa Mariposa/Lisa HamiltonHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass Armstrong/Mr. StrongZackEliotGen FuBrad WongRigMilaAlpha-152
Guest characters Akira YukiSarah BryantPai Chan
Dead or Alive 5 Ultimate (Arcade) (2013)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa Mariposa/Lisa HamiltonHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass Armstrong/Mr. StrongZackEliotGen FuBrad WongRigMilaAlpha-152EinLeonMomijiRachelMarie RosePhase 4Nyotengu
Guest characters Akira YukiJacky BryantSarah BryantPai Chan
Dead or Alive 5 Last Round (2015)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa Mariposa/Lisa HamiltonHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass Armstrong/Mr. StrongZackEliotGen FuBrad WongRigMilaAlpha-152EinLeonMomijiRachelMarie RosePhase 4NyotenguHonokaRaidou
Guest characters Akira YukiJacky BryantSarah BryantPai ChanNaotora IiMai Shiranui
Dead or Alive 6 (2019)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa MariposaHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass ArmstrongZackEliotBrad WongRigMilaMomijiRachelMarie RosePhase 4NyotenguHonokaRaidouDiegoNiCO
Guest characters Mai ShiranuiKula Diamond
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