Marie Rose vs. Bayman

The following is the command list for Marie Rose in Dead or Alive 6.

Unique Strikes[edit | edit source]

Command Damage Height
PunchPunchPunchPunch
(Against a high or mid punch) PunchPunch6 / ForwardPunch4 / Back
PunchPunch6 / ForwardPunchPunch
PunchPunch6 / ForwardPunchKick
(Against a high or mid punch) PunchPunch2 / DownPunchPunch4 / Back
PunchPunch2 / DownPunchPunch8 / Up
PunchPunch2 / DownPunchPunch2 / Down
PunchPunch2 / DownPunchPunchPlusKick
PunchPunchKick
(Against a high or mid punch) PunchPunch6 / ForwardKick4 / Back
PunchPunch6 / ForwardKickKick
PunchPunch6 / ForwardKick2 / DownKick
PunchPunch2 / DownKick
PunchKickKick4 / Back
6 / ForwardPunchPunch
6 / ForwardPunchKick
4 / BackPunchPunch
4 / BackPunchKick
(Against a high or mid punch) 8 / UpPunch4 / Back
8 / UpPunch8 / Up
8 / UpPunch2 / Down
(Against a high or mid punch) 8 / UpPunchPunch4 / Back
8 / UpPunchPunch8 / Up
8 / UpPunchPunch2 / Down
8 / UpPunchPunchPunch
9 / Up-ForwardPunch
2 / DownPunch
3 / Down-ForwardPunchPunch4 / Back
3 / Down-ForwardPunchKick
(Against a high or mid punch) 1 / Down-BackPunchPunch4 / Back
1 / Down-BackPunchPunch8 / Up
1 / Down-BackPunchPunch2 / Down
1 / Down-BackPunchPunchPlusKick
6 / Forward6 / ForwardPunch
6 / Forward4 / BackPunch
236 / Quarter-circle ForwardPunch
214 / Quarter-circle BackPunch
KickKickKick4 / Back
(Against a high or mid punch) 6 / ForwardKick4 / Back
6 / ForwardKickKick
6 / ForwardKick2 / DownKick
4 / BackKick
8 / UpKick
9 / Up-ForwardKick4 / Back
9 / Up-ForwardKickKick
7 / Up-BackKick
2 / DownKick
3 / Down-ForwardKick
6 / Forward6 / ForwardKick
PunchPlusKick
(Against a high or mid punch) 6 / ForwardPunchPlusKick4 / Back
6 / ForwardPunchPlusKick8 / Up
6 / ForwardPunchPlusKick2 / Down
HoldPlusKick
6 / ForwardHoldPlusKick
4 / BackHoldPlusKick4 / Back
2 / DownHoldPlusKick
3 / Down-ForwardHoldPlusKick

Back-Facing Strikes[edit | edit source]

Command Damage Height
(With back to a foe) Punch
(With back to a foe) 4 / BackPunch
(With back to a foe) 8 / UpPunch
(With back to a foe) 2 / DownPunch
(With back to a foe) KickKickKick
(With back to a foe) 4 / BackKickKick
(With back to a foe) 4 / BackKick2 / DownKick
(With back to a foe) 2 / DownKick
(With back to a foe) PunchPlusKick
(With back to a foe) HoldPlusKick

Attacks from Rondo[edit | edit source]

Command Damage Height
(Against a high or mid punch) 6 / ForwardPunch4 / Back
(During Rondo) PunchPunch
(During Rondo) Kick

Attacks from Minuet[edit | edit source]

Command Damage Height
2 / DownPunchPlusKick
(During Minuet) PunchPlusKick

Attacks from Flower Wheel[edit | edit source]

Command Damage Height
3 / Down-ForwardPunchPlusKick
(During Flower Wheel) Punch
(During Flower Wheel) Kick
(During Flower Wheel) Throw
(During Flower Wheel, behind a foe) Throw

Throws[edit | edit source]

Command Damage Height
Throw
(Near a wall) Throw
6 / ForwardThrow
(Near a wall) 6 / ForwardThrow
4 / BackThrow
(To a crouching foe) 2 / DownThrow
(To a crouching foe) 3 / Down-ForwardThrow
6 / Forward6 / ForwardThrow
(Near a wall) 6 / Forward6 / ForwardThrow
41236 / Half-circle ForwardThrow
(Behind a foe) Throw
(Behind a foe) 6 / ForwardThrow
(Behind a crouching foe) 2 / DownThrow
(With back to a foe) Throw
(While back-to-back with a foe) Throw

Holds[edit | edit source]

Command Damage Height
(Against a high punch) 7 / Up-BackHold
(Against a high kick) 7 / Up-BackHold
(Against a mid punch) 4 / BackHold
(Against a mid kick) 6 / ForwardHold
(Against a low punch) 1 / Down-BackHold
(Against a low kick) 1 / Down-BackHold
(Against a jumping punch) 4 / BackHold
(Against a jumping kick) 6 / ForwardHold
(Against a high punch) 6 / Forward7 / Up-BackHold
(Against a high kick) 4 / Back9 / Up-ForwardHold
(Against a mid punch) 6 / Forward4 / BackHold
(Against a mid kick) 4 / Back6 / ForwardHold
(Against a low punch) 6 / Forward1 / Down-BackHold
(Against a low kick) 4 / Back3 / Down-ForwardHold

Ground Attacks[edit | edit source]

Command Damage Height
(To a knocked-down foe) 2 / DownKick
(To a knocked-down foe) 8 / UpPunchPlusKick

Break System[edit | edit source]

Command Damage Height
SpecialSpecialSpecialSpecial
(During 8 / UpSpecial or 2 / DownSpecial) Special
SpecialSpecial
(When Break Gauge is 100% full) 6 / ForwardSpecial
(When Break Gauge is more than 50% full) 4 / BackSpecial

Special Moves[edit | edit source]

Command Damage Height
7 / Up-BackPunch
4 / BackPunchPlusKick4 / Back
8 / UpPunchPlusKick
Taunt
6 / ForwardTaunt
4 / BackTaunt
8 / UpTaunt
2 / DownTaunt4 / BackTaunt
1 / Down-BackTaunt


v · e · d
Command lists (2011 - present)
Dead or Alive Dimensions (2011)
Playable KasumiAyaneHayateEinRyu HayabusaHelena DouglasChristieLa MariposaHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass ArmstrongZackEliotGen FuBrad WongLeonRaidouGenraAlpha-152Kasumi αTengu
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Guest characters Akira YukiSarah BryantPai Chan
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Guest characters Akira YukiJacky BryantSarah BryantPai Chan
Dead or Alive 5 Last Round (2015)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa Mariposa/Lisa HamiltonHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass Armstrong/Mr. StrongZackEliotGen FuBrad WongRigMilaAlpha-152EinLeonMomijiRachelMarie RosePhase 4NyotenguHonokaRaidou
Guest characters Akira YukiJacky BryantSarah BryantPai ChanNaotora IiMai Shiranui
Dead or Alive 6 (2019)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa MariposaHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass ArmstrongZackEliotBrad WongRigMilaMomijiRachelMarie RosePhase 4NyotenguHonokaRaidouDiegoNiCO
Guest characters Mai ShiranuiKula Diamond
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