Leifang vs. Hitomi

The following is the command list for Leifang in Dead or Alive 6.

Unique Strikes[edit | edit source]

Command Damage Height
(Against a high or mid punch) PunchPunchPunch4 / Back
(Against a high or mid punch) PunchPunch6 / ForwardPunch4 / Back
PunchPunch6 / ForwardPunchPunch
PunchPunch6 / ForwardPunchKick
PunchPunch6 / ForwardPunch
PunchPunchKickKick
PunchPunchKick2 / DownKick
PunchPunchKickHoldPlusKick
PunchPunch2 / DownKick
Punch2 / DownPunchPunch
Punch2 / DownPunch2 / DownKick
Punch2 / DownPunchPunchPlusKick
PunchKickKick2 / DownKick
(Against a high or mid punch) 9 / Up-ForwardPunch4 / Back
9 / Up-ForwardPunchPunch
8 / UpPunch
7 / Up-BackPunch
(Against a high or mid punch) 7 / Up-BackPunch4 / Back
(Against a high or mid punch) 6 / ForwardPunch4 / Back
6 / ForwardPunchPunch
6 / ForwardPunchKick6 / ForwardPunch
4 / BackPunchPunchHold Punch
4 / BackPunchPunchPlusKick2 / DownKick
(Against a high or mid punch) 3 / Down-ForwardPunch4 / BackPunchPunch4 / Back
3 / Down-ForwardPunch4 / BackPunchKick
3 / Down-ForwardPunchKickKick2 / DownKick
3 / Down-ForwardPunch2 / DownKick
Hold 3 / Down-ForwardPunch
2 / DownPunch
(Against a high or mid punch) 1 / Down-BackPunch4 / Back
1 / Down-BackPunchPunch
1 / Down-BackPunchKick
6 / Forward6 / ForwardPunch
(Against a high or mid punch) 6 / Forward4 / BackPunch4 / Back
4 / Back6 / ForwardPunch
4 / Back4 / BackPunch
3 / Down-Forward3 / Down-ForwardPunchKickKickKick
3 / Down-Forward3 / Down-ForwardPunchPunchPlusKick
236 / Quarter-circle ForwardPunch
214 / Quarter-circle BackPunch
KickKick
Kick2 / DownKick
KickHoldPlusKick
9 / Up-ForwardKickKickKick
8 / UpKick
7 / Up-BackKick
6 / ForwardKick
4 / BackKickKick2 / DownKick
3 / Down-ForwardKickPunchPlusKick
2 / DownKick
(Against a high or mid punch) 1 / Down-BackKickPunch4 / Back
Hold 1 / Down-BackKickKick
6 / Forward6 / ForwardKickKick
PunchPlusKick6 / ForwardPunch
7 / Up-BackHold PunchPlusHold Kick
6 / ForwardPunchPlusKick
3 / Down-ForwardPunchPlusKick
(Against a high or mid punch) 2 / DownPunchPlusKickPunch4 / Back
2 / DownPunchPlusKickKick
1 / Down-BackHold PunchPlusHold Kick
HoldPlusKick
6 / ForwardHoldPlusKick
2 / DownHoldPlusKick
(In Unshu stance) Punch4 / Back
(In Unshu stance) 1 / Down-BackPunch
(In Unshu stance) Kick
(In Unshu stance) 2 / DownKick
(In Unshu stance) PunchPlusKick
(In Unshu stance) 2 / DownHoldPlusKick
(While getting up) PunchPlusKick

Back-Facing Strikes[edit | edit source]

Command Damage Height
(With back to a foe) Punch
(With back to a foe) 4 / BackPunch
(With back to a foe) 2 / DownPunchPunchPunch
(With back to a foe) 2 / DownPunchPunch2 / DownKick
(With back to a foe) 2 / DownPunchPunchPunch2 / DownKick
(With back to a foe) Kick
(With back to a foe) 4 / BackKick
(With back to a foe) 2 / DownKick
(With back to a foe) PunchPlusKick

Throws[edit | edit source]

Command Damage Height
ThrowThrow
(Near a wall) ThrowThrow
6 / ForwardThrow
4 / BackThrow
6 / Forward6 / ForwardThrow
4 / Back6 / ForwardThrow
236 / Quarter-circle ForwardThrow4 / BackThrow6 / Forward6 / ForwardThrow
236 / Quarter-circle ForwardThrow4 / BackThrow4 / Back6 / ForwardThrow
214 / Quarter-circle BackThrow
(Near a wall) 214 / Quarter-circle BackThrow
(Behind a foe) Throw
(Behind a foe) 6 / ForwardThrow
(Behind a foe) 214 / Quarter-circle BackThrow
(Behind a crouching foe) 2 / DownThrow
(To a crouching foe) 3 / Down-ForwardThrow
(To a crouching foe) 2 / DownThrow
(In Unshu stance) Throw

Holds[edit | edit source]

Command Damage Height
(Against a high punch) 7 / Up-BackHold
(Against a high kick) 7 / Up-BackHold
(Against a mid punch) 4 / BackHold
(Near a wall, against a mid punch) 4 / BackHold
(Against a mid kick) 6 / ForwardHold
(Against a low punch) 1 / Down-BackHold
(Against a low kick) 1 / Down-BackHold
(Against a jumping punch) 4 / BackHold
(Against a jumping kick) 6 / ForwardHold
(Against a high punch) 6 / Forward7 / Up-BackHold
(Against a high kick) 4 / Back9 / Up-ForwardHold
(Against a mid punch) 6 / Forward4 / BackHold
(Near a wall, against a mid punch) 6 / Forward4 / BackHold
(Against a mid kick) 4 / Back6 / ForwardHold
(Against a low punch) 6 / Forward1 / Down-BackHold
(Against a low kick) 4 / Back3 / Down-ForwardHold
(Against a high punch) 9 / Up-ForwardHold
(Against a high kick) 9 / Up-ForwardHold
(Against a mid punch) 3 / Down-ForwardHold
(Against a mid kick) 3 / Down-ForwardHold
(With back to a foe, against a high punch) 7 / Up-BackHold
(With back to a foe, against a high kick) 7 / Up-BackHold
(With back to a foe, against a mid punch) 1 / Down-BackHold
(With back to a foe, against a mid kick) 1 / Down-BackHold

Ground Attacks[edit | edit source]

Command Damage Height
(To a knocked-down foe) 2 / DownKick
(To a knocked-down foe) 8 / UpPunchPlusKick

Break System[edit | edit source]

Command Damage Height
SpecialSpecialSpecialSpecial
(During 8 / UpSpecial or 2 / DownSpecial) Special
(When Break Gauge is 100% full) 6 / ForwardSpecial
(When Break Gauge is more than 50% full) 4 / BackSpecial

Special Moves[edit | edit source]

Command Damage Height
Taunt
6 / ForwardTaunt
4 / BackTaunt
3 / Down-ForwardTauntTaunt
2 / DownTaunt
(Against a high or mid punch) 4 / BackPunchPlusKick


v · e · d
Command lists (2011 - present)
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Guest characters Akira YukiJacky BryantSarah BryantPai Chan
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Guest characters Akira YukiJacky BryantSarah BryantPai ChanNaotora IiMai Shiranui
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