Kasumi vs. Hayate

The following is the command list for Kasumi in Dead or Alive 6.

Unique Strikes[edit | edit source]

Command Damage Height
PunchPunchPunchPunchPunch
PunchPunchPunchKickPunch
PunchPunchPunchKickKick
PunchPunchPunch2 / DownKick
PunchPunch6 / ForwardPunchPunch
PunchPunch6 / ForwardPunchKickKick
PunchPunch6 / ForwardPunchKick2 / DownKick
PunchPunch6 / ForwardPunch6 / ForwardKickPunch
PunchPunch6 / ForwardPunch6 / ForwardKickKick
PunchPunch6 / ForwardPunch2 / DownKick
PunchPunchKickHold 6 / Forward
PunchPunchKickKick
PunchPunchKick2 / DownKick
PunchPunch6 / ForwardKickKick
PunchPunch6 / ForwardKick2 / DownKick
PunchPunch7 / Up-BackKickHold 6 / Forward
PunchPunch7 / Up-BackKickPunch
PunchPunch7 / Up-BackKickKick
PunchPunch7 / Up-BackKickPunchPlusKick
PunchPunch2 / DownKick
Punch6 / ForwardPunchHold 6 / Forward
Punch6 / ForwardPunchPunch
Punch6 / ForwardPunchKick
PunchKickKickPunch
PunchKickKickKick
PunchKickKick6 / ForwardKick
PunchKickKick7 / Up-BackKickHold 6 / Forward
PunchKickKick7 / Up-BackKickPunch
PunchKickKick7 / Up-BackKickKick
PunchKickKick7 / Up-BackKickPunchPlusKick
PunchKick2 / DownKick
PunchKick3 / Down-ForwardKick
6 / ForwardPunchPunch
6 / ForwardPunchKickKick
6 / ForwardPunchKick2 / DownKick
6 / ForwardPunch6 / ForwardKickPunch
6 / ForwardPunch6 / ForwardKickKick
6 / ForwardPunch2 / DownKick
4 / BackPunchPunch
4 / BackPunchKickKick
4 / BackPunch2 / DownKick
8 / UpPunch
9 / Up-ForwardPunchPunch
9 / Up-ForwardPunchKickHold 6 / Forward
9 / Up-ForwardPunchKickPunch
9 / Up-ForwardPunchKickKick
9 / Up-ForwardPunchKickPunchPlusKick
2 / DownPunch
3 / Down-ForwardPunchPunchPunch
3 / Down-ForwardPunchKickPunch
3 / Down-ForwardPunchKickKick
3 / Down-ForwardPunch2 / DownKick
1 / Down-BackPunchPunch
6 / Forward6 / ForwardPunchPunchHold 6 / Forward
6 / Forward6 / ForwardPunchPunchPunch
6 / Forward6 / ForwardPunchPunchKick
6 / Forward6 / ForwardPunchPunchPunchPlusKick
6 / Forward6 / ForwardPunchKick
4 / Back4 / BackPunch
3 / Down-Forward3 / Down-ForwardPunch
236 / Quarter-circle ForwardPunch
214 / Quarter-circle BackPunch
KickKickPunch
KickKickKick
KickKick6 / ForwardKick
KickKick7 / Up-BackKickHold 6 / Forward
KickKick7 / Up-BackKickPunch
KickKick7 / Up-BackKickKick
KickKick7 / Up-BackKickPunchPlusKick
Kick2 / DownKick
Kick3 / Down-ForwardKick
6 / ForwardKickKick
6 / ForwardKick2 / DownKick
4 / BackKickPunch
4 / BackKickKick
8 / UpKick
9 / Up-ForwardKickPunch
9 / Up-ForwardKickKick
7 / Up-BackKickHold 6 / Forward
7 / Up-BackKickPunch
7 / Up-BackKickKick
7 / Up-BackKickPunchPlusKick
2 / DownKickKick
3 / Down-ForwardKickKick
1 / Down-BackKick
6 / Forward6 / ForwardKickPunch
6 / Forward6 / ForwardKickKick
6 / Forward6 / ForwardKickKick
3 / Down-Forward3 / Down-ForwardKick
PunchPlusKickHold 6 / Forward
PunchPlusKickPunch
PunchPlusKickKick
6 / ForwardPunchPlusKickKick
6 / ForwardPunchPlusKick2 / DownKick
HoldPlusKickHold 6 / Forward
HoldPlusKickKick
HoldPlusKick2 / DownKick
6 / ForwardHoldPlusKickKick
6 / ForwardHoldPlusKick2 / DownKick
4 / BackHoldPlusKick
2 / DownHoldPlusKick
3 / Down-ForwardHoldPlusKick
6 / Forward6 / ForwardHoldPlusKick
(While getting up) Kick6 / ForwardKick
(While getting up) HoldPlusKick

Back-Facing Strikes[edit | edit source]

Command Damage Height
(With back to a foe) Punch
(With back to a foe) 4 / BackPunch
(With back to a foe) 2 / DownPunch
(With back to a foe) KickKick
(With back to a foe) 4 / BackKick
(With back to a foe) 8 / UpKick
(With back to a foe) HoldPlusKickHold 6 / Forward
(With back to a foe) HoldPlusKickPunch
(With back to a foe) HoldPlusKickKick
(With back to a foe) HoldPlusKickPunchPlusKick

Attacks from Hoshinpo[edit | edit source]

Command Damage Height
3 / Down-ForwardPunchPlusKick
(During Hoshinpo) Punch
(During Hoshinpo) 9 / Up-ForwardPunchPunch
(During Hoshinpo) 9 / Up-ForwardPunchKickHold 6 / Forward
(During Hoshinpo) 9 / Up-ForwardPunchKickPunch
(During Hoshinpo) 9 / Up-ForwardPunchKickKick
(During Hoshinpo) 9 / Up-ForwardPunchKickPunchPlusKick
(During Hoshinpo) KickKick
(During Hoshinpo) Throw
(During Hoshinpo) 9 / Up-ForwardPunchThrowThrow
(During Hoshinpo) 9 / Up-ForwardPunch

Throws[edit | edit source]

Command Damage Height
Throw
6 / ForwardThrow
(Near a wall) 6 / ForwardThrow
4 / BackThrow
(Near a wall) 4 / BackThrow
(To a crouching foe) 2 / DownThrow
(To a crouching foe) 1 / Down-BackThrow
(In an area with a ceiling, to a crouching foe) 1 / Down-BackThrow
8 / UpThrowThrow
6 / Forward6 / ForwardThrowThrow
6 / Forward6 / ForwardThrow2 / DownThrow
(Near a wall) 6 / Forward6 / ForwardThrow2 / DownThrow
3 / Down-Forward3 / Down-ForwardThrow
(Near a wall) 3 / Down-Forward3 / Down-ForwardThrow
236 / Quarter-circle ForwardThrow
(In an area with a ceiling) 236 / Quarter-circle ForwardThrow
214 / Quarter-circle BackThrow
9 / Up-ForwardPunchThrowThrow
(While running) Throw
(Behind a foe) Throw
(Behind a foe) 8 / UpThrow
(Behind a foe) 4 / BackThrow
(Behind a foe) 3 / Down-Forward3 / Down-ForwardThrow

Holds[edit | edit source]

Command Damage Height
(Against a high punch) 7 / Up-BackHold
(Against a high kick) 7 / Up-BackHold
(Against a mid punch) 4 / BackHold
(Against a mid kick) 6 / ForwardHold
(Against a low punch) 1 / Down-BackHold
(Against a low kick) 1 / Down-BackHold
(Against a jumping punch) 4 / BackHold
(Near a wall, against a jumping punch) 4 / BackHold
(Against a jumping kick) 6 / ForwardHold
(Against a mid kick) 4 / Back6 / ForwardHold
(Against a mid punch) 6 / Forward4 / BackHold
(In an area with a ceiling, against a mid kick) 4 / Back6 / ForwardHold
(Against a high punch or kick) 9 / Up-ForwardHold
(Against a mid punch or kick) 3 / Down-ForwardHold
(Against a high punch or kick) 4 / Back9 / Up-ForwardHold
(Against a mid punch or kick) 4 / Back3 / Down-ForwardHold

Ground Attacks[edit | edit source]

Command Damage Height
(To a knocked-down foe) 2 / DownPunch
(To a knocked-down foe) 8 / UpPunchPlusKick

Break System[edit | edit source]

Command Damage Height
SpecialSpecialSpecialSpecial
(During 8 / UpSpecial or 2 / DownSpecial) Special
(When Break Gauge is 100% full) 6 / ForwardSpecial
(When Break Gauge is more than 50% full) 4 / BackSpecial

Special Moves[edit | edit source]

Command Damage Height
9 / Up-ForwardPunch
7 / Up-BackPunchHold 7 / Up-Back
9 / Up-ForwardPunchPlusKick
Taunt
6 / ForwardTaunt
4 / BackTaunt
8 / UpTaunt


v · e · d
Command lists (2011 - present)
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Guest characters Akira YukiSarah BryantPai Chan
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Guest characters Akira YukiJacky BryantSarah BryantPai Chan
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Guest characters Akira YukiJacky BryantSarah BryantPai ChanNaotora IiMai Shiranui
Dead or Alive 6 (2019)
Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa MariposaHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass ArmstrongZackEliotBrad WongRigMilaMomijiRachelMarie RosePhase 4NyotenguHonokaRaidouDiegoNiCO
Guest characters Mai ShiranuiKula Diamond
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