The following is the command list for Honoka in Dead or Alive 6.
Unique Strikes[]
Command | Damage | Height |
---|---|---|
• | ||
• | ||
(While running) | ||
(While running) | ||
(Push and at the same time) | ||
• | ||
• | ||
• | ||
(While running) | ||
(While running) |
Back-Facing Strikes[]
Command | Damage | Height |
---|---|---|
(With back to a foe) | ||
(With back to a foe) | ||
(With back to a foe) | ||
(With back to a foe) | ||
(With back to a foe) | ||
(With back to a foe) | ||
(With back to a foe) | ||
(With back to a foe) |
Attacks from Dokuritsu-Ho[]
Attacks from ducking[]
Command | Damage | Height |
---|---|---|
(While ducking) | ||
(While ducking) | ||
(While ducking) | ||
(While ducking) | ||
(While ducking, behind a foe) | ||
(Near a wall, while ducking) |
Attacks from Dragon Stance[]
Command | Damage | Height |
---|---|---|
(In Dragon Stance) | ||
(In Dragon Stance) | ||
(In Dragon Stance) | ||
(In Dragon Stance) | ||
(In Dragon Stance) | ||
(In Dragon Stance, behind a foe) |
Attacks from Hissatsu-no-Kamae[]
Command | Damage | Height |
---|---|---|
• | ||
(In Hissatsu-no-Kamae) | ||
(In Hissatsu-no-Kamae) | ||
(In Hissatsu-no-Kamae) | ||
(In Hissatsu-no-Kamae) • | ||
(In Hissatsu-no-Kamae, to a crouching foe) |
Attacks in Bokuho stance[]
Command | Damage | Height |
---|---|---|
(In Bokuho stance) | ||
(In Bokuho stance) | ||
(In Bokuho stance) | ||
(In Bokuho stance) | ||
(In Bokuho stance) | ||
(In Bokuho stance) | ||
(In Bokuho stance) | ||
(In Bokuho stance) |
Attacks from Burning Soul[]
Command | Damage | Height |
---|---|---|
(During Burning Soul) | ||
(During Burning Soul) | ||
(During Burning Soul) | ||
(During Burning Soul) | ||
(During Burning Soul) | ||
(During Burning Soul, behind a foe) | ||
(During Burning Soul) |
Throws[]
Holds[]
Ground Attacks[]
Command | Damage | Height |
---|---|---|
(To a knocked-down foe) | ||
(To a knocked-down foe) | ||
(To a knocked-down foe) | ||
(With back to a knocked-down foe) |
Break System[]
Command | Damage | Height |
---|---|---|
(During or ) | ||
(When Break Gauge is 100% full) | ||
(When Break Gauge is more than 50% full) |
Special Moves[]
Command | Damage | Height |
---|---|---|
• | ||
• | ||
• | ||
• | ||