Hitomi vs. Leifang

The following is the command list for Hitomi in Dead or Alive 6.

Unique Strikes[edit | edit source]

Command Damage Height
PunchPunchHold Punch
PunchPunch6 / ForwardPunchPunchPunch
PunchPunch6 / ForwardPunchKick
PunchPunch6 / ForwardPunch2 / DownKick
PunchPunch4 / BackPunchPunchHold Punch
PunchPunch4 / BackPunchPunchKick
PunchPunchKick
PunchPunch6 / ForwardKickKickKick
PunchPunch2 / DownKickKick
PunchPunchHold 2 / DownKickKick
Punch6 / ForwardPunchPunchPlusKickHold Punch
Punch6 / ForwardPunchPunchPlusKickKick
PunchKickKick
PunchKick2 / DownKick
6 / ForwardPunchPunchPunch
6 / ForwardPunchPunch6 / ForwardPunch
6 / ForwardPunchKickKickKick
6 / ForwardPunchKick2 / DownKick
4 / BackPunchPunchHold Punch
4 / BackPunchPunchKick
8 / UpPunchPunchPunch
8 / UpPunchPunchKick
8 / UpPunchPunch2 / DownKick
8 / UpPunchKickPunch
8 / UpPunchKickKick
8 / UpPunchKick6 / ForwardPunchPunch
8 / UpPunchKick6 / ForwardPunchKick
8 / UpPunchKick6 / ForwardPunch2 / DownKick
9 / Up-ForwardPunchKickKick
7 / Up-BackPunchPunch
7 / Up-BackPunchPunchPlusKickHold Punch
7 / Up-BackPunchPunchPlusKickKick
7 / Up-BackPunchKickKickKick
7 / Up-BackPunchKick2 / DownKick
2 / DownPunch
3 / Down-ForwardPunchPunch
3 / Down-ForwardPunchKick
1 / Down-BackPunch
6 / Forward6 / ForwardPunchPunchPunch
6 / Forward6 / ForwardPunchKick
6 / Forward6 / ForwardPunch2 / DownKick
4 / Back6 / ForwardPunch
3 / Down-Forward3 / Down-ForwardPunch
236 / Quarter-circle ForwardPunch
214 / Quarter-circle BackPunchKickPunch
KickPunch
KickKick
Kick2 / DownKick
6 / ForwardKickKickKick
6 / ForwardKick2 / DownKick
4 / BackKickPunchPunchPunchHold Punch
4 / BackKickKick
8 / UpKick
9 / Up-ForwardKickKick
7 / Up-BackKickKickKick
7 / Up-BackKickKick4 / BackKick
2 / DownKickKick
Hold 2 / DownKickKick
3 / Down-ForwardKickPunch
3 / Down-ForwardKickKickKick
1 / Down-BackKickPunch
1 / Down-BackKickKick
1 / Down-BackKick6 / ForwardPunchPunch
1 / Down-BackKick6 / ForwardPunchKick
1 / Down-BackKick6 / ForwardPunch2 / DownKick
6 / Forward6 / ForwardKickKickPunch
6 / Forward6 / ForwardKickKickKick
6 / Forward6 / ForwardKick2 / DownKick
4 / Back6 / ForwardKick
236 / Quarter-circle ForwardKick
214 / Quarter-circle BackKickPunchPunch
PunchPlusKickPunchHold Punch
6 / ForwardPunchPlusKick
4 / BackHold PunchPlusHold Kick
(Near a wall) 7 / Up-BackPunchPlusKick
2 / DownPunchPlusKickHold Punch
2 / DownPunchPlusKickKick
HoldPlusKick
6 / ForwardHoldPlusKickKick
6 / ForwardHoldPlusKick2 / DownKick
4 / BackHoldPlusKick
8 / UpHoldPlusKick
(Near a wall) 7 / Up-BackHoldPlusKick
2 / DownHoldPlusKick
3 / Down-ForwardHoldPlusKick
6 / Forward6 / ForwardHoldPlusKick
9 / Up-ForwardHoldPunch
9 / Up-ForwardHoldKick
(While getting up) PunchPlusKick

Back-Facing Strikes[edit | edit source]

Command Damage Height
(With back to a foe) Punch
(With back to a foe) 4 / BackPunchHold Punch
(With back to a foe) 4 / BackPunchKick
(With back to a foe) 2 / DownPunch
(With back to a foe) Kick
(With back to a foe) 8 / UpKick
(With back to a foe) 4 / BackKick
(With back to a foe) 2 / DownKick
(With back to a foe) PunchPlusKick

Throws[edit | edit source]

Command Damage Height
Throw
6 / ForwardThrow
4 / BackThrow
(Near a wall) 4 / BackThrow
3 / Down-Forward3 / Down-ForwardThrow
(Near a wall) 3 / Down-Forward3 / Down-ForwardThrow
236 / Quarter-circle ForwardThrowThrow
(To a crouching foe) 2 / DownThrow
(To a crouching foe) 1 / Down-BackThrow
(Behind a foe) Throw
(Behind a crouching foe) 2 / DownThrow

Holds[edit | edit source]

Command Damage Height
(Against a high punch) 7 / Up-BackHold
(Against a high kick) 7 / Up-BackHold
(Against a mid punch) 4 / BackHold
(Against a mid kick) 6 / ForwardHold
(Against a low punch) 1 / Down-BackHold
(Against a low kick) 1 / Down-BackHold
(Against a jumping punch) 4 / BackHold
(Against a jumping kick) 6 / ForwardHold
(Against a mid punch) 6 / Forward4 / BackHold
(Against a mid kick) 4 / Back6 / ForwardHold
(Against a high punch) 9 / Up-ForwardHold
(Against a mid punch) 9 / Up-ForwardHold

Ground Attacks[edit | edit source]

Command Damage Height
(To a knocked-down foe) 2 / DownPunch
(To a knocked-down foe) 8 / UpPunchPlusKick

Break System[edit | edit source]

Command Damage Height
SpecialSpecialSpecialSpecial
(During 8 / UpSpecial or 2 / DownSpecial) Special
(When Break Gauge is 100% full) 6 / ForwardSpecial
(When Break Gauge is more than 50% full) 4 / BackSpecial

Special Moves[edit | edit source]

Command Damage Height
Taunt
6 / ForwardTaunt
4 / BackTaunt
8 / UpTaunt


v · e · d
Command lists (2011 - present)
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Guest characters Akira YukiJacky BryantSarah BryantPai Chan
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Guest characters Akira YukiJacky BryantSarah BryantPai ChanNaotora IiMai Shiranui
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