Hayate vs. Ryu Hayabusa

The following is the command list for Hayate in Dead or Alive 6.

Unique Strikes[edit | edit source]

Command Damage Height
PunchPunchPunchHold Punch6 / Forward
PunchPunch6 / ForwardHold Punch6 / Forward
PunchPunch6 / ForwardPunch4 / Back
PunchPunch6 / ForwardPunch4 / BackKickHold 6 / Forward
PunchPunchKickKick
PunchPunch2 / DownKickPunch
PunchPunchHold 2 / DownKickKick
PunchPunch2 / DownKickHold 6 / Forward
PunchKickKick
6 / ForwardPunchPunch
6 / ForwardPunchKick
6 / ForwardPunch4 / Back
6 / ForwardPunch4 / BackKickHold 6 / Forward
4 / BackPunchPunch
4 / BackPunchPunchPlusKick
4 / BackPunchHold 6 / Forward
4 / BackPunch2 / DownKick
8 / UpPunchKick
Hold 8 / UpPunchKick
9 / Up-ForwardPunchHold Punch6 / Forward
7 / Up-BackPunchKick
2 / DownPunch
3 / Down-ForwardPunch4 / BackKickHold 6 / Forward
Hold 3 / Down-ForwardPunchPunch4 / BackKickHold 6 / Forward
Hold 3 / Down-ForwardPunchKick
1 / Down-BackPunchPunch
Hold 1 / Down-BackPunchKick
6 / Forward6 / ForwardPunchHold Punch6 / Forward
6 / Forward6 / ForwardPunchKick
6 / Forward6 / ForwardPunch4 / Back
6 / Forward6 / ForwardPunch4 / BackKickHold 6 / Forward
236 / Quarter-circle ForwardPunch
214 / Quarter-circle BackPunchPunchPunch4 / Back
214 / Quarter-circle BackPunchPunchPunch4 / BackKickHold 6 / Forward
214 / Quarter-circle BackPunchPunchKick
KickKick
6 / ForwardKick
4 / BackKickKick
4 / BackKick6 / ForwardKick
8 / UpKick
9 / Up-ForwardKickKickKickKick
9 / Up-ForwardKickKickKick4 / BackKick
9 / Up-ForwardKickKickKick8 / UpKick
9 / Up-ForwardKickKickKick2 / DownKick
7 / Up-BackKick
2 / DownKick
3 / Down-ForwardKick
1 / Down-BackKick
6 / Forward6 / ForwardKickKickKick
4 / Back4 / BackKickKickHold 6 / Forward
3 / Down-Forward3 / Down-ForwardKickKick
236 / Quarter-circle ForwardKick
214 / Quarter-circle BackKick
PunchPlusKick
8 / UpPunchPlusKickPunch
2 / DownPunchPlusKickPunch
6 / Forward6 / ForwardHold PunchPlusHold Kick6 / Forward
214 / Quarter-circle BackPunchPlusKick
HoldPlusKickKick
2 / DownHoldPlusKick
3 / Down-ForwardHoldPlusKickKickPunch
(While getting up) HoldPlusKick

Back-Facing Strikes[edit | edit source]

Command Damage Height
(With back to a foe) Punch
(With back to a foe) 4 / BackPunch
(With back to a foe) 2 / DownPunch
(With back to a foe) Kick
(With back to a foe) 4 / BackKick
(With back to a foe) 7 / Up-BackKick
(With back to a foe) 2 / DownKick

Attacks from Hayate-Gake[edit | edit source]

Command Damage Height
6 / ForwardPunchPlusKick
(During Hayate-Gake) Punch
(During Hayate-Gake) Kick
(During Hayate-Gake) PunchPlusKickKick
(During Hayate-Gake) PunchPlusKick4 / BackKick
(During Hayate-Gake) PunchPlusKick8 / UpKick
(During Hayate-Gake) PunchPlusKick2 / DownKick
(During Hayate-Gake) Throw

Throws[edit | edit source]

Command Damage Height
Throw
6 / ForwardThrow
4 / BackThrow
(Near a wall) 4 / BackThrow
(To a crouching foe) 2 / DownThrow
(To a crouching foe) 1 / Down-BackThrow
6 / Forward6 / ForwardThrow
(Near a wall) 6 / Forward6 / ForwardThrow
3 / Down-Forward3 / Down-ForwardThrow
236 / Quarter-circle ForwardThrow
41236 / Half-circle ForwardThrow4 / Back4 / BackThrow4 / Back6 / Forward6 / ForwardThrow
(In an area with a a ceiling) 41236 / Half-circle ForwardThrow4 / Back4 / BackThrow4 / Back6 / Forward6 / ForwardThrow
41236 / Half-circle ForwardThrow6 / Forward4 / Back8 / Up2 / DownThrow9 / Up-Forward1 / Down-Back7 / Up-Back3 / Down-ForwardThrow
(Behind a foe) Throw
(Behind a crouching foe) 2 / DownThrow

Holds[edit | edit source]

Command Damage Height
(Against a high punch) 7 / Up-BackHold
(Against a high kick) 7 / Up-BackHold
(Against a mid punch) 4 / BackHold
(Against a mid kick) 6 / ForwardHold
(Against a low punch) 1 / Down-BackHold
(Against a low kick) 1 / Down-BackHold
(Against a jumping punch) 4 / BackHold
(Against a jumping kick) 6 / ForwardHold
(Against a mid kick) 4 / Back6 / ForwardHold
(In an area with a ceiling, against a mid kick) 4 / Back6 / ForwardHold

Ground Attacks[edit | edit source]

Command Damage Height
(To a knocked-down foe) 2 / DownPunch
(To a knocked-down foe) 8 / UpPunchPlusKick

Break System[edit | edit source]

Command Damage Height
SpecialSpecialSpecialSpecial
(During 8 / UpSpecial or 2 / DownSpecial) Special
(When Break Gauge is 100% full) 6 / ForwardSpecial
(When Break Gauge is more than 50% full) 4 / BackSpecial

Special Moves[edit | edit source]

Command Damage Height
4 / BackHold PunchPlusHold Kick6 / Forward
4 / BackHold PunchPlusHold Kick4 / Back
8 / UpPunchPlusKick
7 / Up-BackPunchPlusKick6 / Forward
2 / DownPunchPlusKick
Taunt
6 / ForwardTaunt
4 / BackTaunt
8 / UpTaunt


v · e · d
Command lists (2011 - present)
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Guest characters Akira YukiJacky BryantSarah BryantPai Chan
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Guest characters Akira YukiJacky BryantSarah BryantPai ChanNaotora IiMai Shiranui
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Playable KasumiAyaneHayateRyu HayabusaHelena DouglasChristieLa MariposaHitomiBaymanKokoroJann LeeLeifangTina ArmstrongBass ArmstrongZackEliotBrad WongRigMilaMomijiRachelMarie RosePhase 4NyotenguHonokaRaidouDiegoNiCO
Guest characters Mai ShiranuiKula Diamond
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