Dead or Alive Wiki

Dead or Alive 2 (also known as DOA2) is the second main installment (3rd overall) the Dead or Alive fighting series. It debuted in the arcades in October 1999, and was later ported to the Sega Dreamcast on February 29, 2000. The game was released again in Japan on March 30, 2000 for the PlayStation 2. Later the same year, an updated version of the title, DOA2: Hardcore, was released for the PlayStation 2 across all territories.

The graphics and gameplay were enhanced from the previous game, and based on a better game engine. Running on the Sega NAOMI arcade board, it allowed the characters and stages to appear less angular and more detailed. The story involved a narrative continuation of the first game, taking place shortly after the events of Dead or Alive.

On August 22, 2012, DOA2: Hard*Core was made available as a downloadable game on the Japanese PlayStation Network.[2] The North American version was released to the US PlayStation Network on March 24, 2015.


A great leader was killed at the end of the 20th century. His name was Fame Douglas, and he was renowned as the sponsor of the legendary Dead or Alive World Combat Championship. Since his death, and in the absence of his charisma and leadership, the world has become chaotic. Yet something appears to be transpiring. Amid this chaos, it is announced that the "Dead or Alive Championship 2" will be held.

However, Douglas' passing has taken with it the purpose and significance of the tournament. Even worse, the promoter of "Dead or Alive Championship 2", who is fond of conflicts and jealous of the strong, is responsible for Douglas's death. The new promoter is more than a corrupt mastermind, but a man of pure evil. His involvement in the tournament has brought a sense of terror to the world, resulting in the infamous tengu disaster that occurred at the end of the 20th century. The climax of the disaster is about to begin with a roaring battle.


DOA2 J-PS2 character select

The character selection in the Japanese PlayStation 2 version.

Returning playable characters[]

  • Ryu Hayabusa, a super shinobi who has vowed to seek and destroy the evil tengu Bankotsubo. Though a dangerous, suicidal task for any ordinary man, Hayabusa owes it to himself and to mankind to confront his fate.
  • Gen Fu, a master of xinyi liuhe quan who despite vowing to never unleash the destructive power of his techniques (especially his legendary attack "Go Ken"), enters the second tournament in desperate need of winning the prize money. Gen Fu must win the money so that he can fund medical research to find the cure for his sick granddaughter's rare disease.
  • Tina Armstrong, the current darling in the bitch-slapping world of women's pro-wrestling and the daughter of undefeated wrestling champ, Bass Armstrong. For Tina, victory in the second tournament will push her popularity through the roof.
  • Bass Armstrong, the bullish pro-wrestling champion and the over protective father of the beautiful Tina Armstrong. Bass hates the way his daughter uses her sex appeal to gain celebrity status and has entered the second tournament to protect her from getting hurt.
  • Zack, a self-taught fighting genius whose muscular strength and unusually funky, kickboxing style grabs the attention of all that witness his fighting. Zack enters the tournament for the one simple reason of winning the prize money.
  • Jann Lee, a young master of Jeet Kune Do who fights from the soul. Trained by a renowned master of martial arts, Jann Lee strikes his opponents with his predatory dragon attacks and bird-like cry. Entering the tournament, Jann Lee claims that it is his destiny to succeed.
  • Leifang, a t'ai chi quan genius whose ultimate goal is to fight and defeat Jann Lee, the man who was once known to her as a boy named Gi that saved her from a gang of street fighters. Jann Lee's absolute dominance in the combat arena only fuels her challenging spirit.
  • Ayane, a stealth kunoichi who is destined to live in the shadow of her older half-sister, Kasumi. Trained in ninjutsu, Ayane's deadly fighting style has earned her the nickname "Female Tengu". She enters the tournament in pursuit of her sister.

New playable characters[]

  • Helena Douglas, the illegitimate daughter of the former DOATEC leader, Fame Douglas, whose recent assassination has pulled Helena into despair. As if that was not bad enough, her mother, while accompanying her daughter on stage at the Opera House, took a bullet meant for Helena. Unsurprising, Helena vowed to seek revenge on the assassin, and while trying to find the culprit discovered that the murder of both her parents is somehow related to DOATEC. Joining the second tournament, Helena is determined to find the assassin.
  • Leon, a mercenary soldier who wanders all over the world. His lover Rolande, a thief who worked the Silk Road, died in his arms murmuring "The man I love is the strongest man in the world". In order to fulfill the last words of Rolande, Leon aspires to be the strongest man on earth.
  • Ein, a merciless karateka who was left to die in the Black Forest of Germany. Now with serious amnesia, Ein cannot remember his past life and aims to find answers to his self-discovery through participation in the second tournament.

Unlockable characters[]

  • Bayman, the man who assassinated Fame Dogulas in the first Dead or Alive tournament.
  • Tengu, also known by his real name Bankotsubo; an evil supernatural being who has entered the human realm to simply create chaos for mankind.

Non-playable characters[]

  • Helena's mother, whose love for her daughter made her take a bullet meant for Helena and end her own life. With Helena now seeking revenge, her mother's unjust death is the main reason why she has entered the tournament.
  • Kasumi X, the clone which was created from Kasumi's DNA.
  • Rolande, a thief of the Silk Road who died before the second tournament in the arms of her lover, Leon. Her last words were the catalyst for Leon entering the tournament.


Tina vs Zack

Tina VS Zack in DOA2: Hardcore

In Dead or Alive 2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds. Similar to "rock-scissors-paper", the moves have different actions, and can be stopped by other moves: blows are striking attacks that can be countered by holds; holds are defensive attacks that catch blows and either deal counter damage or parry the attack, leaving the opponent vulnerable; and throws are grappling attacks that deal damage to guarding and holding opponents which loses to blows, but deals more punishing damage to holding opponents.

The other defining feature is a "stun system". In Dead or Alive 2, many attacks, upon hitting, will inflict a "stun" on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed.

A major difference between Dead or Alive 2 and other similar games is in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in Dead or Alive 2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky.

In Dead or Alive 2, sometimes battles will occur in areas with environmental hazards; walls and falls in the middle of stages are everywhere in Dead or Alive 2. Many stages are also multi-tiered. To get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. There are also some walls that are either electrified, or booby-trapped, causing more damage when a character is slammed into a wall by either a knockdown blow, a throw, or a hold.

Dead or Alive 2 offers a new mode called Tag Battle Mode which implements a Tag team fighting system that allows players to choose two fighters to form a team, and fight against another team controlled by either the computer, or by other players. Tag Battle Mode allows characters to switch back and forth instantaneously for combo attacks and even attack simultaneously when timed correctly. Everyone can be partnered to anyone and the mode allows for the participation of four players, something not common in the fighting game genre. Dead or Alive 2's Tag Battle Mode offers Tag Throws which are special high damage throws unique to certain pairs of characters.

In addition to the rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. The heavier a character is, the lower the character is launched, the less the character bounces up when juggled, the faster the character falls:

  • Light Weight Class: Ayane and Kasumi
  • Medium Weight Class: Ein, Helena Douglas, Jann Lee, Leifang, Ryu Hayabusa, Tina Armstrong, Zack
  • Medium-Heavy Weight Class: Gen Fu
  • Heavy Weight Class: Bass Armstrong, Bayman, Leon
  • Very Heavy Weight Class: Tengu

Unlocking Characters[]

Bayman and Tengu are the unlockable characters in the Japanese Dreamcast Dead or Alive 2 and all versions of DOA2: Hardcore. They are playable in every gameplay mode except Story Mode. Tengu can only be unlocked after Bayman.

Character Obtained
Bayman SYS1: Clear Story Mode with all characters
SYS2: Clear Story Mode 30 times
: Win once with each character
UPS2: Play 50 times with UPS on
Tengu SYS1: Collect 10 stars in Survival Mode
SYS2: Use any character 200 times
UPS1: Play 200 times with UPS on
UPS2: None


The gameplay and graphics were enhanced and based on a better game engine than the one used in the first game, as all resources went into the characters and the stages. Wanting to emulate gorgeous scenes of martial arts movies, Tomonobu Itagaki and Team Ninja went so far as to invite professional martial artists to perform motion capture, making the characters' moves smoother, and developed multi-tiered stages where opponents could be knocked off edges of landmarks down to lower levels where the fight continues.[3]



The first version of Dead or Alive 2 was released to Japanese arcades on October 16, 1999. Running on the Sega NAOMI arcade board, it allowed the characters and stages to appear less angular and more detailed. It featured twelve playable characters, Story Mode and Time Attack Mode. It also included Survival Mode and Tag Battle, but these had to be unlocked with a code in the service menu. An update titled Dead or Alive 2 Millennium was released worldwide starting in January 2000. This made Survival and Tag Battle available from the start and added school uniforms for Kasumi and Ayane. It would be the last arcade release for the series until Dead or Alive 5 Ultimate Arcade thirteen years later.

Dreamcast (NTSC-U)[]

The Dreamcast port was first released in North America on February 29, 2000. Sharing the same architecture as the Sega NAOMI, Dead or Alive 2 was ported to the Dreamcast with ease. Team Ninja immediately started working on the console versions as Tecmo planned to be listed on the Tokyo Stock Exchange in March 2000 and completed the Dreamcast port by February 2000 as planned.[3] This port was identical to the arcade Millennium release, but added the usual Versus and Sparring modes, as well as Team Battle Mode. This version followed by the other console versions also featured a simpler hold system:

Arcade Console
High Punch 6 / Forward7 / Up-BackFree 7 / Up-BackFree
High Kick
Mid Punch 6 / Forward4 / BackFree 4 / BackFree
Mid Kick 4 / Back6 / ForwardFree
Low Punch 6 / Forward1 / Down-BackFree 1 / Down-BackFree
Low Kick

Unlike home ports of the first game, there were no unlockables.

PlayStation 2 (NTSC-J)[]

Dead or Alive 2 was released on March 30, 2000 as a launch title for the PlayStation 2 in Japan. This version added new stages (Crimson, Koku An and Prairie) and new unlockable costumes. Itagaki and his team were only given two months initially to produce the first PlayStation 2 port. Itagaki was greatly disappointed in how the PlayStation 2's development environment was not as convenient as the Dreamcast's and felt that he couldn't complete the PlayStation 2 version as planned in March 2000. Itagaki tried to postpone the game, but Tecmo executives insisted on releasing it on time. One of Itagaki's managers tricked him into releasing the game on time by asking to borrow a copy to play, but instead sent in to a production factory. As a result of its release, this version was buggy and prone to lock up in Versus mode, leaving Japanese players disappointed. As it ran at a lower video resolution, it appeared much more aliased than the Dreamcast ports. Itagaki was upset by not being able to finish the game on his own terms and fell into a depression during which he briefly considered quitting the industry.[3]

Although Dead or Alive 2 was released, Tomonobu Itagaki and Team Ninja were dissatisfied with the current versions of the game, and continued enhancing it on both the Sega Dreamcast and PlayStation 2 on each market as they worked towards their vision of the "ultimate fighting game".

Dreamcast (PAL)[]

The European Dreamcast version was released on April 28, 2000. This version included the costumes from the Japanese PlayStation 2 version but not the new stages. It also added new costumes for Zack and Tina, which pay homage to The Shadow Man and his love interest from the Shadowman series. Acclaim developed the Shadow Man video game and published Dead or Alive 2 in Europe.

Dreamcast (NTSC-J)[]

The Japanese Dreamcast version (known as the Limited Editon) was released on September 28, 2000. The most notable addition was that Bankotsubo and Bayman were now unlockable, playable in all but Story Mode. The new stages from the PlayStation 2 version were not included, in favor of new versions of Burai Zenin and L's Castle from the first game. This version also added Sparring mode for Tag Battle, Watch Mode, the User Profile System, online play, more costumes to unlock, and a CG Gallery with character renders.

DOA2: Hardcore[]

On October 25, 2000, Tecmo released a last major update called DOA2: Hardcore, which was a launch title for the PlayStation 2 in North America. The game was based on the Japanese and second update of Dead or Alive 2 for Dreamcast. This version was featuring new playable characters, new stages, extra costumes and introduced the "Gallery" option. The Hardcore release was finally the complete game Itagaki had envisioned at the time, featuring many changes compared to its predecessor:

  • Characters, pictures and moves were altered to appear more realistic, lessening the anime-look.
  • Some fighting animations were elaborated upon and some were cut.
  • New stages were added (8 more than the Dreamcast update)
  • More character outfits were added.
  • Survival Mode now only took place in the "Danger Zone" arena.
  • Overall gameplay speed was increased. The entire game, including cutscenes, now runs at a full 60 frames-per-second (In the Dreamcast version, the game ran at 60 fps, while the cutscenes ran at 30).
  • A special "Items Collection" feature and menu section was added to appeal to video game collectors. New artworks were added compared to the first update.
  • A CG Gallery section, featuring renders of the female characters, was added.
  • The player history files were enhanced, and now included statistics on how often the player used each character, and tag battle pairing.
  • Several special moves were added, but left undocumented.
  • English voiceovers were added in the US PlayStation 2 version, in addition to the original Japanese voice overs, making it the first game in the series to have English voiceovers.

The new release extended the success of Dead or Alive 2 in North America and Western Europe, and Dead or Alive became Tecmo's flagship series. Tecmo also followed up on the release of Hardcore in the USA and Europe with the release of DOA2: Hard*Core in Japan. This last version saw some minor updates, including new cutscenes, a few new costumes, and a new turbo speed option.

As a result, nine different versions (excluding the later Dead or Alive 2 Ultimate on Xbox and the two more recent PSN releases) of Dead or Alive 2 were released: two for the arcade market, and the others were home versions. Unfortunately, even with all the changes, Itagaki was still not happy with Dead or Alive 2. He is quoted as saying in the Dead or Alive 3 booster disc video: "They wanted a launch title in 3 months. I needed 4."


On August 22, 2012, DOA2: Hard*Core was made available as a downloadable "PS2 Classic" on the Japanese PlayStation Network. The title is classed an age rating of C and costs 1,500 yen. This game is also now available on the Hong Kong PlayStation Network. The North American version was released to the US PlayStation Network on March 24, 2015.


Three songs by Japanese punk band Bomb Factory appeared in Dead or Alive 2 and can be heard in the game's settings. The song Exciter was used as the opening theme while the song Deadly Silence Beach was used in the CG Gallery. The song Clumsy Bird can only be heard in the settings. The Japanese version DOA2: Hard*Core also featured an English version of the song How do you feel?, used for the game's second opening.

Tecmo later released two albums featuring every original track from Dead or Alive 2: Dead or Alive 2 Original Sound Trax and Dead or Alive 2 Original Sound Trax ~PlayStation 2 Version~.

Dead or Alive 2 Ultimate[]

Dead or Alive Ultimate

The cover of Dead or Alive Ultimate

Dead or Alive Ultimate is a remake compilation collection for the Xbox, featuring an enhanced port of the Sega Saturn version of the first Dead or Alive and a new remake of Dead or Alive 2, released in 2004, three years after the release of Dead or Alive 3.

This new remake features a greatly improved graphics engine. As it was created after the debut of Dead or Alive 3, it takes elements and mechanics from both its original iteration and successor. The action of 3D-axis movement is as free-formatted as Dead or Alive 3, and a new character from Dead or Alive 3, Hitomi was placed in the game as an unlockable character playable outside Story Mode. Having a copy of a Dead or Alive 3 or Dead or Alive Xtreme Beach Volleyball save file makes her accessible.

The biggest set of changes instituted in Dead or Alive Ultimate are online play over Xbox Live, and the inclusion of slopes, which are a type of environmental hazard.

Production credits[]

See: /Production credits


Dead or Alive 2 was universally acclaimed with a score of 91 out of 100 from Metacritic.[4] On GameRankings, the Dreamcast version was met with universal acclaim while the PlayStation 2 version was very well received. In Japan, Famitsu gave the Dreamcast version a 32 out of 40 and the PlayStation 2 version a 34 out of 40.

Dead or Alive 2 was a commercial success that brought more than $2 million profit in sales.[5] In Japan, Game Machine listed Dead or Alive 2 on their December 15, 1999 issue as being the second most-successful arcade game of the month. The PlayStation 2 version would top the Japanese charts on release, coming in number 2 during Week 14 in 2000.[6] The Dreamcast version also topped the Japanese charts on release, coming in number 2 during Week 40 in 2000.[6]

For the original Dreamcast and PlayStation 2 versions, Next Generation rated both versions 5 stars out of 5. Greg Orlando of NextGen stated that "You'd have to be dead and buried not to enjoy Dead or Alive 2. Gorgeous graphics, excellent gameplay, and some beautiful characters put this square in the running against Namco's Soul Calibur as the best Dreamcast fighting game." Jeff Lundrigan of NextGen also stated: "This is a tremendous game and a must-have, but if you can choose between the two versions, PS2 enjoys an edge thanks to all the extras – just get used to squinting at the too-bright lights and nasty jaggies."[7] Gamespot scored it a 9.7 out of 10, giving praise to the gameplay, beautiful animation and environments. Gamespot called the fast combat the best thing about Dead or Alive 2, also praising the game's Tag Battle mode.[8][9] IGN gave the North American Dreamcast version an 8.9 out of 10 and the Japanese version a 9.4 out of 10, overall praising Dead or Alive 2's gameplay and innovative fighting system, and gave more praise to the Japanese version for its extra content.[10][11]

For the Hardcore version, Jeff Lundrigan of Next Generation rated it 5 stars out of 5, and stated that "This is the best-looking, most full-featured, most packed-with-extras version of one of the best fighting games ever made. Buy it, period." David Smith of IGN gave it an 8.7 out of 10, calling DOA2: Hardcore "the best version around", stating how he always preferred Dead or Alive's speed, balance, character design, and levels, even if Tekken may be the majority choice.[12] Gamespot scored it 8.9 out of 10, saying how the game "looks simply amazing", and that "the animation is smooth, but the character models are what really stand out".[13] Game Pro rated DOA2: Hardcore 5 out of 5, calling it a must have PlayStation 2 game for fighting enthusiasts.[14] Hot Games called it "One of the best looking fighters so far for the PS2, it eclipses Street Fighter EX3 and Tekken Tag Tournament for beauty."[15] GameSpy states how DOA2: Hardcore's innovative style of play, coupled with blazing fast graphics makes it a title to own. J.M. Vargas of PSX Nation gave it an 8 out of 10, stating that DOA2: Hardcore "takes better advantage of the PS2 than Tekken Tag Tournament, IMHO, with incredible physics, realistic fighters and fast action not seen in any other modern brawler".[16]

GamesRadar+ included the game on their list of best Dreamcast games, stating that "Dead or Alive's first sequel used separate graphics engines for its fighting and cut-scenes, allowing for unprecedented graphical fidelity".[17] In 2010, the game was included in the list of "Top 25 Fighting Games of All Time" ranked in 9th place by UGO Networks.[18]

Awards and Nominations[]

In 2001, Dead or Alive 2 was awarded "Console Fighting Game of the Year" and was nominated for "Outstanding Achievement in Animation" at the Interactive Achievement Awards.[19] Dead or Alive 2 was also awarded "Best PS2 Fighting Game of 2000" at IGN's Best of 2000 Awards.[20] Dead or Alive 2 was nominated for "Best Fighting Game" at the E3 Game Critics Awards. Dead or Alive 2 was also nominated for "Best Graphics, Technical" and "Best Fighting Game" at Gamespot's Game of the Year Awards.[21]


Packaging artwork[]

Dead or Alive 2 versions[]

DOA2: Hardcore versions[]

See also[]


  • Suezo, a recurring monster in the Monster Rancher series, appears as a collectible item in Survival Mode.
  • Kasumi is unlocked as a trainable monster in Monster Rancher 4 by going to the Shrine, and inserting the DOA2: Hardcore disk in the PlayStation 2 Disc Tray.
  • Dead or Alive 2 was the only game that Tecmo published to be playable on the Dreamcast.
  • Dead or Alive 2 was one of the first two 3D fighting games for the PlayStation 2 alongside Tekken Tag Tournament, and one of the first three fighting games for the system after Street Fighter EX3.
  • This was the last Dead or Alive game to be released for a Sony system as the series became exclusive for the Xbox, until the release of Dead or Alive Paradise, Dead or Alive: Dimensions, and Dead or Alive 5.
  • A popular and commonly discussed feature, one credited to Itagaki, was the level of graphical detail Tecmo put into the animated breasts of the female characters, as Tecmo went so far as to create a physics engine dedicated entirely to the animation of the female characters' breasts.
  • Dead or Alive 2 appears in the 2002 film Run Ronnie Run, where the character, Jerry Trellis, is shown playing as Kasumi in two different scenes and as Gen Fu in one scene. The first scene shows Kasumi fighting against Gen Fu in Spiral, the second scene shows Gen Fu fighting against Jann Lee in the Aerial Gardens, and the third scene shows Kasumi fighting against Jann Lee in the Danger Zone. Near the end of the film, Jerry uses some of Kasumi's moves in a real fight.
  • DOA2: Hardcore is briefly seen in the 2002 film One Hour Photo. In the scene, the son Jake Yorkin (portrayed by Dylan Smith) is playing the game in his bedroom, and on the television screen is Leifang and Jann Lee fighting in the Aerial Gardens.
  • Dead or Alive and Dead or Alive 2 are the only Dead or Alive games to get a rating for general audiences which in Japan, the Saturn version is given an "All Ages" rating by Sega as shown on the top right on the standard edition and bottom left on the limited edition. Dead or Alive 2's rating on the Dreamcast (Japanese) is shown on the back of the case.
  • Dead or Alive 2 along with Dead or Alive 6 are the only games that gives players the option to change the hold system's input type (to either 4-way or 3-way holds).


External Links[]

Navigation boxes[]

v · e · d
Dead or Alive 2
Playable KasumiRyu HayabusaGen FuHelena DouglasTina ArmstrongBass ArmstrongZackLeonJann LeeLeifangAyaneEin
(JPN Dreamcast and Hardcore versions)
Non-playable characters Helena's motherKasumi XRoland
Gameplay modes StoryTime AttackSurvivalTag BattleTeam Battle ModeVersusSparringWatchBattle RecordOptionsCollectionCG Gallery
Gameplay terms AttacksBoss BattlesCharacter SelectComboCounter BlowCritical HitDanger ZoneGame OverHoldsKnocked OutMatchName EntryReplaySide SteppingSpecial MovesStagesStancesTag ThrowsThrowsTriangle System
Plot subjects Dead or Alive World Combat ChampionshipDOATECMugen Tenshin Ninja ClanProject AlphaProject EpsilonRunaway shinobiShinobiTengu
Martial arts Jeet Kune DoKarateNinjutsuPi qua quanPro-wrestlingRussian martial artsT'ai chi quanThai-style boxingTengu-doXinyi liuhe quan
Other terms CreditsCutscenesEndingsOpeningsSystem VoiceTournament Winners
Aerial GardensBio Lab.Danger Zone/Danger Zone 2Death ValleyDemon's ChurchDragon HillsGreat OperaMiyamaSpiralWhite Storm
PlayStation 2 (JPN) CrimsonKoku AnPrairie
Dreamcast (JPN) Burai ZeninL's Castle
Hardcore versions BlancaD OctagonIron HellPancratium
Dead or Alive 2 Original Sound TraxPlayStation 2 Version
Character themes "B-boy no "B" ~evolved from ++~" • "Blazed up Melpomene" • "Break the age" • "Grand style" • "Hitohira ~reminiscent of ketsui no toki~" • "Jintsuriki" • "Natural high" • "The shooted" • "TehuTehu" • "Ultimate weapon" • "Vigaku" • "YES or YES" • "You are under my control ~beautiful version 00~"
Ending themes "Achoism" • "Agitated by emotion" • "Father's blues" • "Glorious victory" • "Jintsuriki" • "Perfume of forest" • "Rhyme star" • "Ultimate weapon"
Voice tracks (arcade version) "Ayane" • "Bass Armstrong" • "Ein" • "Gen Fu" • "Gohyakumine Bankotsubo" • "Helena" • "Jann Lee" • "Kasumi" • "Leifang" • "Leon" • "Ryu Hayabusa" • "System Voice" • "Tina Armstrong" • "Zack"
Other tracks Arcade version "D.O.A." • "Memoir" • "S.E. Collection + Hidden Track" • "Tengu-mai" • "Transcendence" • "What's my name?"
Console versions "Act Of Universe" • "Clumsy Bird" • "D.O.A." • "Deadly Silence Beach" • "Densetsu no Hiken" • "Excelsior" • "Exciter" • "The Fist of TAIKYOKU Blows up" • "How do you feel?" • "Last JAM" • "Memoir" • "Tengu-mai" • "Transcendence" • "Type-XXX" • "What's my name?" • "You make me feel so good!"
Command listsCostumesFighting quotesMerchandisePromotional Artwork and WallpapersSurvival Mode itemsTag throws
v · e · d
Main series Dead or AliveDead or Alive 2Dead or Alive 3Dead or Alive 4Dead or Alive 5Dead or Alive 6
Spin-offs and related titles Dead or Alive++DOA2: HardcoreDead or Alive UltimateDead or Alive OnlineGirls of DOA BlackJackDead or Alive DimensionsDead or Alive 5+Dead or Alive 5 UltimateDead or Alive 5 Last Round
Dead or Alive Xtreme sub‑series Dead or Alive Xtreme Beach VolleyballDead or Alive Xtreme 2Dead or Alive ParadiseDead or Alive Xtreme 3Dead or Alive Xtreme Venus VacationDead or Alive Xtreme 3 Scarlet
Canceled games Dead or Alive: Code ChronosProject Progressive
Related series Other Koei Tecmo series Ninja Gaiden seriesWarriors seriesFatal Frame seriesSuper Swing GolfDeception series
Third-party Crossovers Virtua Fighter seriesSNK MultiverseSenran Kagura seriesAzur Lane series
Playable characters Main cast KasumiZackRyu HayabusaBaymanLeifangGen FuTina ArmstrongJann LeeBass Armstrong/Mr. StrongAyaneHelena DouglasLeonEinHayateHitomiBrad WongChristieLa Mariposa/Lisa HamiltonKokoroEliotRigMilaMomijiRachelMarie RosePhase 4NyotenguHonokaTamakiDiegoNiCO
Secondary Kasumi αShidenFalse Kasumi
Final bosses RaidouBankotsuboGenraAlpha-152
Xtreme only MisakiLunaFionaNagisaKannaMonicaSayuriPattyTsukushiLobeliaNanamiEliseKoharuAmyShandyYukinoShizukuReika
Guest characters SPARTAN-458Rio Rollins TachibanaAkira YukiSarah BryantPai ChanJacky BryantNaotora IiMai ShiranuiKula Diamond
Non-playable characters Main series Alicia ArmstrongAnastasiaAnneAyameBuraiChenFame DouglasGoldieHitomi's fatherIrene LewIsabellaKuramasan MaousonLaurenMariaMei LinMiyakoMuramasaNikiVictor Donovan
Guest characters RidleySamus Aran
Non-canon characters Max MarshWeatherby
Miscellaneous characters Toreko
Gameplay modes StoryVersusArcadeTime AttackSurvivalTag BattleTeam BattleTrainingOnlineSpectatorAlbumMoviesFight RecordTitlesHelp & OptionsMusic
Gameplay terms AttacksAttack ChangeBoss BattlesCharacter SelectCliffhangerComboCounter BlowCritical HitDanger ZoneGame OverHoldsKnocked OutMatchMove DataPower BlowPower LauncherReplaySide SteppingSpecial MovesStagesStancesTag ThrowsTriangle System
Plot subjects DOATECDead or Alive World Combat ChampionshipMugen Tenshin clanNinpoNukenin (missing shinobi)Project AlphaProject EpsilonShinobiTengu
Other terms CreditsCutscenesEndingsGlassesOpeningsSystem VoiceTournament Winners
More information and archives
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