Ayane vs. Honoka
The following is the command list for Ayane in Dead or Alive 6.
Unique Strikes[]
Command
|
Damage
|
Height
|
  
|
10,10,18
|
HHM
|
  
|
10,10,18,16,8
|
HHMMH
|
  •
|
10, 10, 18, 16, 4, 8
|
HHMMHH
|
   
|
10, 10, 18, 24
|
HHMM
|
   
|
10, 10, 18, 25
|
HHMM
|
   
|
10, 10, 24, 22, 35
|
HHHHH
|
    
|
10, 10, 24, 22, 32
|
HHHHL
|
   
|
10, 10, 23, 28
|
HHMH
|
    
|
10, 10, 23, 22
|
HHML
|
 
|
10, 22
|
HM
|
 
|
10, 10, 5, 15
|
HHHM
|
 
|
18, 24
|
MM
|
 
|
18, 25
|
MM
|
 
|
24, 30
|
MH
|
  
|
24, 24
|
ML
|
 •
|
24, 35
|
MH
|
 • 
|
24, 28
|
ML
|

|
5
|
L
|
 
|
20, 24
|
MM
|
 
|
20, 22
|
ML
|
 
|
15, 32
|
LH
|
 
|
15, 23
|
LL
|
  
|
18, 16, 8
|
MMH
|
  •
|
18, 16, 4, 8
|
MMHH
|
  
|
18
|
M
|
   
|
18, 22
|
LL
|
 
|
22, 22, 35
|
HHH
|
  
|
22, 22, 32
|
HHL
|
 
|
20, 30
|
MH
|
  
|
20, 22
|
ML
|

|
22
|
M
|
  
|
18,16, 40
|
HHH
|

|
45
|
M
|

|
45
|
M
|

|
10
|
L
|
   
|
24, 24, 22, 35
|
MHHH
|
    
|
24, 24,22, 32
|
MMHL
|
   
|
22, 15, 38
|
MHM
|
   •
|
22, 15, 42
|
MHM
|
   
|
22, 15
|
MH
|

|
40
|
M
|

|
|
|
   
|
18, 12, 20
|
HHH
|
   
|
18, 12, 50
|
HHH
|
    
|
18, 12
|
HH
|
    
|
18, 12, 35
|
HHM
|
   
|
18, 12
|
HH
|
    
|
18, 12, 35
|
HHL
|
   
|
18, 12
|
HH
|
  
|
24
|
M
|
   
|
24, 22
|
M
|
  
|
12, 16
|
MM
|
   
|
24
|
M
|
   
|
33
|
M
|
    
|
24
|
M
|
    
|
33
|
M
|
 
|
20
|
H
|
   
|
35, 32
|
HM
|
    
|
35, 25
|
HL
|
  
|
24
|
M
|
  
|
22
|
L
|
  
|
26
|
M
|
  
|
35
|
L
|
  
|
50
|
H
|
   
|
N/A
|
N/A
|
(While getting up)  
|
40
|
M
|
Back-Facing Strikes[]
Command
|
Damage
|
Height
|
(With back to a foe)   
|
10, 10, 18, 24
|
HHMM
|
(With back to a foe)   •
|
10, 10, 18, 28
|
HHMM
|
(With back to a foe)    
|
10, 10, 20, 28
|
HHMH
|
(With back to a foe)     
|
10, 10, 20, 24
|
HHML
|
(With back to a foe)    •
|
10, 10, 20, 30
|
HHMH
|
(With back to a foe)    • 
|
10, 10, 20, 28
|
HHML
|
(With back to a foe)     
|
10, 10, 10, 10, 20
|
HHHHH
|
(With back to a foe)     
|
10, 10, 10, 10, 50
|
HHHHH
|
(With back to a foe)      
|
10, 10, 10, 10
|
HHHH
|
(With back to a foe)      
|
10, 10, 10, 10, 30
|
HHHHM
|
(With back to a foe)      
|
10, 10, 10, 10, 35
|
HHHHL
|
(With back to a foe)     
|
10, 10, 10, 10
|
HHHH
|
(With back to a foe)     
|
10, 10, 10, 10
|
HHHH
|
(With back to a foe)    
|
10, 10, 18, 40
|
HHLH
|
(With back to a foe)    
|
10, 10, 18, 28
|
HHLL
|
(With back to a foe)    
|
10, 10, 18, 16, 35
|
HHHHH
|
(With back to a foe)     
|
10, 10, 20, 15, 30
|
HHMHM
|
(With back to a foe)     •
|
10, 10, 20, 15, 42
|
HHMHM
|
(With back to a foe)     
|
10, 10, 20, 15
|
HHMH
|
(With back to a foe) 
|
24
|
M
|
(With back to a foe) 
|
10, 22
|
HH
|
(With back to a foe)  
|
24, 30
|
MH
|
(With back to a foe)   
|
24, 24
|
ML
|
(With back to a foe)  •
|
24, 35
|
MH
|
(With back to a foe)  • 
|
24, 28
|
ML
|
(With back to a foe) 
|
12
|
L
|
(With back to a foe) 
|
26
|
M
|
(With back to a foe)  
|
15, 32
|
LH
|
(With back to a foe)  
|
15, 23
|
LL
|
(With back to a foe)    
|
28
|
M
|
(With back to a foe)
|
30
|
H
|
(With back to a foe) 
|
18
|
M
|
(With back to a foe) 
|
20
|
M
|
(With back to a foe) 
|
45
|
M
|
(With back to a foe)  
|
N/A
|
N/A
|
(With back to a foe) 
|
40
|
M
|
(With back to a foe) 
|
24
|
L
|
(With back to a foe)   
|
22, 18, 36
|
LLM
|
(With back to a foe)    
|
22, 18, 25
|
LLL
|
(With back to a foe)    
|
18, 12, 20
|
HHH
|
(With back to a foe)    
|
18, 12, 50
|
HHH
|
(With back to a foe)     
|
18, 12
|
HH
|
(With back to a foe)     
|
18, 12, 35
|
HHM
|
(With back to a foe)     
|
18, 12, 35
|
HHL
|
(With back to a foe)    
|
18, 12
|
HH
|
(With back to a foe)    
|
18, 12
|
HH
|
(With back to a foe)    
|
18, 24
|
MM
|
(With back to a foe)   
|
10, 5, 15
|
HHM
|
(With back to a foe)   
|
45
|
M
|
(With back to a foe)   
|
24
|
M
|
(With back to a foe)   
|
6, 3, 8
|
MHH
|
(With back to a foe)   
|
26
|
L
|
Throws[]
Command
|
Damage
|
Height
|
|
32, 13
|
Standing
|

|
50
|
Standing
|
(Near a wall) 
|
60
|
Standing
|

|
50
|
Standing
|
(Near a wall) 
|
60
|
Standing
|

|
50
|
Standing
|
(To a crouching foe) 
|
50
|
Crouching
|
(To a crouching foe) 
|
53
|
Crouching
|
  •
|
44, 18
|
Standing
|
 
|
N/A
|
Standing
|

|
26, 30
|
Standing
|

|
28, 34
|
Standing
|
(Behind a foe)
|
28, 34
|
Standing
|
(Behind a foe) 
|
60
|
Standing
|
(Behind a crouching foe) 
|
60
|
Crouching
|
(Behind a crouching foe) 
|
63
|
Crouching
|
(With back to a foe)
|
24, 26
|
Standing
|
(With back to a foe) 
|
65
|
Standing
|
(While back-to-back with a foe) 
|
70
|
Standing
|
(With back to a crouching foe) 
|
50
|
Crouching
|
Holds[]
Command
|
Damage
|
Height
|
(Against a high punch) 
|
52
|
H
|
(Against a high kick) 
|
52
|
H
|
(Against a mid punch) 
|
52
|
M
|
(Against a mid kick) 
|
30
|
M
|
(Against a low punch) 
|
26, 26
|
L
|
(In an area with a ceiling, against a low punch) 
|
20, 30
|
L
|
(Against a low kick) 
|
52
|
L
|
(Against a jumping punch) 
|
52
|
M
|
(Against a jumping kick) 
|
30, 27
|
M
|
(Against a mid punch)  
|
5
|
M
|
(Against a mid kick)  
|
30, 15
|
M
|
(In an area with a ceiling, against a mid kick)  
|
30, 15
|
M
|
Ground Attacks[]
Command
|
Damage
|
Height
|
(To a knocked-down foe) 
|
10
|
N/A
|
(To a knocked-down foe)   
|
20
|
N/A
|
Break System[]
Command
|
Damage
|
Height
|
  
|
15, 3, 3, 2, 2, 15 15, 3, 3, 2, 2, 8, 27 (100% Break Gauge) 15, 3, 3, 2, 2, 8 (100% Break Gauge; cancelled)
|
HMHHHM
|
(During  or  )
|
30
|
M
|
(When Break Gauge is 100% full) 
|
30, 50
30 (cancelled)
|
M
|
(When Break Gauge is more than 50% full) 
|
10
|
N/A
|
Special Moves[]
Command
|
Damage
|
Height
|

|
N/A
|
N/A
|

|
N/A
|
N/A
|
   
|
N/A
|
N/A
|
   
|
N/A
|
N/A
|
(With back to a foe)
|
N/A
|
N/A
|
(With back to a foe) 
|
N/A
|
N/A
|
(With back to a foe)  
|
N/A
|
N/A
|
(With back to a foe)
|
N/A
|
N/A
|
|
N/A
|
N/A
|

|
N/A
|
N/A
|

|
N/A
|
N/A
|

|
N/A
|
N/A
|

|
N/A
|
N/A
|

|
N/A
|
N/A
|