Thread:TheDragonAwakens/@comment-29397716-20170125135859/@comment-30377960-20170125171452

Thank you for the compliment. The most probable reason why I seem quite knowledgable is because I have been hanging around a mostly competitve DOA community called freestepdodge and it has forums and threads to talk about gameplay of the characters, and I also watch DOA tournaments from time to time.

As for your question about the Shoryu...

The most damaging juggle for Ryu's critical burst combo is the Shoho-Izuna. However, some people may have an issue and do not have the confidence to pull it off so an alternative combo would be 236P or 8K > PP4P > Air throw. However, Ryu's air throw has a ridiculously long recovery rate which would put him at a disadvantage sometimes if it were performed near walls. So the most damaging alternative to the air throw would be his Shoryu moves. However, the timing is also very strict to perform it so you would need a bit of practice. I remembered he has a combo challenge something like this. Another situation where the Shoryu is useful is in interactable environments. Consider the following stages: The Show, The Tiger Show, Hot Zone, Scramble. These stages have interactable objects that allow additional juggles and that's were the Shoryu comes in handy. Take a look at this combo video done by a professional tournament player that mains Hayabusa:

https://www.youtube.com/watch?v=6uiOohbNev4