Dead or Alive 6

Unreleased

Dead or Alive 6 (also known as DOA6) is the sixth main versus-fighting installment in the Dead or Alive franchise. It was announced on June 8th 2018 for PlayStation 4, Xbox One, and PC to be released on March 1st, 2019. It also planned to be in Arcade too.

Running on a new engine for the eighth generation of consoles, new features include visible damage on the fighters during the course of the fight. New mechanics introduced are the Fatal Rush and Break Gauge while the sweat effects from Dead or Alive 5 return and are more pronounced.

Plot summary
"After a sinister incident in a village… Kasumi, a successor of the legendary Mugen Tenshin ninja clan, abandoned her clan and became a “runaway ninja,” secretly living in a hermitage in a mountain village.

Meanwhile, Helena Douglas, president of the new DOATEC, is involved in an incident… The sudden of an individual with special powers sent shivers down her spine…

''And yet another…. A so-called genius chuckles at a mysterious light emitting an aura…''

''Behind a quiet time, a sinister plan is set in motion. The passing days are about to be unduly overturned due to an open desire.''

''As Kasumi writes to her mother, her pen overflows with hesitation. …It’s not over yet''."

Returning

 * Kasumi
 * Hayate
 * Ayane
 * Eliot
 * Brad Wong
 * Ryu Hayabusa
 * Helena Douglas
 * Hitomi
 * Leifang
 * Jann Lee
 * Rig
 * Bayman
 * Zack
 * Marie Rose
 * Honoka
 * Tina Armstrong
 * Bass Armstrong
 * Mila
 * Christie
 * Kokoro
 * Lisa Hamilton
 * Raidou
 * Phase 4 (pre-order bonus)
 * Nyotengu (pre-order bonus)

New

 * Diego
 * NiCO

Gameplay
The Power Blow and Power Launcher from the previous game have been removed. New is the Break Gauge which sits under the life bar, starting the first round half-full. It can be used in various ways with the button (or ): The game retains the 4-point hold system which has been standard since Dead or Alive 2, while including the option for a 3-point hold as in Dead or Alive Dimensions. The system in use will always be displayed under the timer.
 * Fatal Rush : A chain of up to four high strikes that will put the opponent into a Fatal Stun. If the meter is full, the combo will finish with a Break Blow.
 * Side Attack ( while or ): A quick attack that can be done while side-stepping.
 * Break Hold : A hold that can be used against any type of strike: high, mid, or low. Requires half of the meter.
 * Break Blow : A powerful strike that goes through the opponent's attack. Requires a full meter.

The juggle Ground Bounce system is also being enhanced for this game.

Trivia

 * It was originally planned to be released on February 15, 2019, until it was delayed two weeks to "further polish its balance, gameplay, and expressivity."
 * According to the developers, it will not feature the five characters who were first exclusively introduced in Dead or Alive Xtreme 3 updates, namely Venus Vacation and Scarlet.
 * One of Dead or Alive 6’s new gameplay systems appears to be similar to another sixth installment-based game, Bandai Namco’s Tekken 6, such as mostly the juggled-based Ground Bounce system is one of the main gameplay system priorities.
 * If fighters are hit with a Break Blow, this will cause a new mechanic where outfits that have the ability to rip will become torn, or shirts or jackets will be removed as if ripped off. Characters who also have tied hairstyles will have their hair untied loose and hats and other accessories will be removed as well.
 * Characters in the game can receive bruises and wounds from battles, however this can be disabled in the options.
 * Buttocks and thigh jiggle has been added into the game as well from the Dead or Alive Xtreme 3, but it's more subtle. It is unknown if this is only limited to girls or if male characters will also receive this.
 * Characters only have one intro and winpose currently, with intro dialogue changing depending on if the characters have a relationship of some sort with one another.
 * If you move the camera around after a win pose, the defeated character will be in their lose pose. Previously you could hear them panting, but as of the beta, you can only hear them if you use a certain button to change the camera focus to the defeated fighter.